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  3. Coming at this a bit late, but given these rules only impact Start and the Main Phase, that alone tells you where the issue actually stems from. You're allowed to have your adult content in your TRP and dialogue so long as you stick to your own phase and other phases that permit it. The real issue is simply the continued existence of Start as an OoC lounge rather than just being where new characters start before moving elsewhere. A basic technique in online games is to ensure the starting area is purely that, not a place to be clogged with excess objects and players. In WoW, the main hubs are the major cities, and the starting zones were a good distance from those (particularly without the benefit of speed boosts). But the use of the starting area as the OoC lounge has become common practice on past servers, leading to it clogging up with every person who comes to the server. Az and his cohorts never learned from this mistake, and so allowed the issue to fester here. Even when I see phases that have secured a dedicated clique, members of that clique don't inhabit those phases as a norm, they default back to Start. So rather than impose rules that demand people actually attempt to roleplay, it's apparently easier to play Thought Police and ensure kids aren't exposed to things they already immerse themselves in. Especially since I'm sure the bulk of the offenders who necessitated these rules were underaged players.
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  9. the amount of things you need to leave vague in order to "not get sent on a holiday" leads me to believe that while sure the epsilon crowd can be flaky, that it might be worth examining your own stances on things and attitude. one thing i've learned over the time of doing stuff on epsilon is that your approach to things and positivity really defines how well your phase functions, given it's a concept that many can see themselves in. not to say your observations aren't aligned with my own, i agree it's absolutely a tendency, but "leaving us to ponder" things because you can't explain them without getting banned tells me that your ideas and opinions aren't worth much thought.
  10. Yeah I tried hosting a few phases that were completely and utterly dead-on-arrival that I can empathize with this sentiment. You could spend days, hours, or weeks theorycrafting what makes a public phase "good" or "interesting" to people, but the simple reality of it is that it's completely and utterly mysterious and subject to the whims of the collective playerbase at once. About three years ago, someone I know decided to put together a neutral public phase, set during the Cataclysm period. It didn't really have any particular rhyme or reason behind it besides serving as the backdrop for a guild he intended to host as well. Strahnbrad was a chaotic pigsty, designed from the ground up as a vile haven of scum and villainy of every sort, with whimsical and silly additions and in-jokes from over a decade past that generally only those in the in-group (our friends) would know. I wasn't really involved in its creation in any direct way, but the phase was an incredible success, once it hosted: People would spend upwards of eight hours in the place in one go, staying from ten in the evening to six or eight AM the next day. Besides that, the guild was also pretty successful, at least until it wasn't. Seeking to sort of recapture that momentum after the guild stopped hosting, I decided to build up the town of Dun Modr under a vaguely similar principle: A private entrepeneur and his mercenary group drive out the local Dark Iron dwarves in the town, kill their leader, and repurpose it as a border trading town under the flag of "we don't really care about the faction war". The clearing-out part was, actually, a public event, and a handful of people joined in, too. After that, though, when I began hosting the phase publically and intending to run a guild in its setting as well, nothing actually happened. Virtually no-one stuck around; most people joined, ran around at a high speed for a few moments, then left; ran around scaled down to explore the phase; or simply walked into town for about five seconds before losing interest. Even though I did intend to host events for the guild, the turnout -- being roundabout 4-6 people or something (it's been a while) -- wasn't particularly encouraging, especially when you have to juggle timezones as well to make sure most people can attend. Anyways, Blood in the Wetlands was an immediate flop. It had virtually all the hallmarks that Heirs of Perenolde's Strahnbrad did, sans the funnyhaha NPCs, but people just didn't care anymore I guess. I did this more or less off the back of another campaign guild that went nowhere, that one called Stormbrace. The general jist of it was that it was a guild with a storyline (and no public phase, per se) that I sought to recruit players for to play through a slightly altered just-pre-Vanilla setting. Judging from the way people joined the discord, I'd have considered it a success! Twenty-seven odd people joined that server. Eight joined the guild. Five were active. Four were friends. I persevered long enough to go through an entire storyline before I gave up on the guild, if not the concept in general. I have no idea why people decided to join the discord only to simply ghost everything. At least they could've done the courtesy of being up-front about their disinterest, right? Whatever. In the end, I tried a third time after Blood in the Wetlands. That guild was called Dusk of Dawn, and began as a sort of joke between myself and @cindy. The premise was simple: "Wouldn't it be funny if we hosted a guild where we appeal to the lowest common denominator (human paladin roleplayers) and then just kill them all a few events in?" Now, that was a funny idea, but less than a day later, we came up with the full storyline for the first act and did most (if not all) the preparation work since the events weren't really being hosted with full custom builds and whatnot. Dusk of Dawn has been, so far, one of my most successful guilds. It had ~8-12 active players. At the end of the first "act", a few members left because the player-group was set up and killed en-masse in an ambush. Of course, there were more people in the discord than in the in-game guild, but at least more than five people were active this time. I still have no idea why it was so popular. Anyways, the takeaway to all this is that when you've got an idea, and you REALLY want to host some stuff, with a story and all, don't bother looking for it. Most people are busy playing dollhouse in public phases. If you want to host a campaign, with characters, a progressing story, and so on, put some elbow grease into it. Some people might appreciate it even if most others won't.
  11. The patch refuses to work. It is missing the J.son file
  12. How do i start this thing here? I really dont know. Forgive my bad writing sometimes, not native english. But uhh lets begin as i have some things to say. I myself, joined Epsilon back in 2018. Shortly after RPH died. Before i came to epsilon, i only knew it as RPH's Competition, a "worse" place than RPH was back then or in general became. I saw recently criticism was openly said against Epsilon wich..well i for myself. Find interesting. I remember very clearly, that if you sometime's said something that you didnt like agree or anything for that matter, is getting strikes warned or the worst part: Banned for. As the title says. Thoughts thoughts and more thoughts. Im here to discuss, and not start a fight or anything of that matter. Some know me, some dont. But i like to voice my opinions, because they are my opinions. I dont say you have to accept it 🔫. Not at all, you can disagree. Since i am on Epsilon, i do had very good times, i had good RP. I had good character progression. But you know i wonder one crucial thing: Why do i have to accept everything? What do i mean? Well...for the sake of not getting banned by zealot people, i wont mention it. Make your own idea up to what i mean. You might experienced them yourself? Who knows. Overall i can say that my time the last two years on this server became...dry. Bland. I KNOW, SL is highly anticipated, and highly sought after since we got the little teases. The drought was expected. But you know...i question if my comfort for RP is not as important as others. I got warned a few days ago, for having something my about. Wich said the following: Female+ and Fetish characters stay away. I was asked to remove said thing, wich i did because i have no other choice. Whats Female+? Well, i will assume that 95% know what this term means, as it is something for another word, wich im not allowed to write at all out of fear probably getting send on holidays for a week or more. But im sure most of you understand. While im...not entirely against adult topics, i think some...the last few years have gotten out of hand. And also, getting more and more focus. Progression, Story, and such themes, are loosing more and more interest. And what remains is..... Campfire? Tavern? [REDACTED] ? I mean, what happened? I observed a flood...an "obsession" with...more darker themes as of late. While...lets say "normal rp" or...i dont know "Conflict" rp loose more and more interest. Specially when it comes to progression. How does it.....occur that....sitting somewhere..doing the [Redacted] offers MORE Roleplay in general the last years, as perhaps doing something as a group? Having a group of friends to roleplay and doing something fun has lost so much meaning. LONG TERM Rp specially these days means nothing at all. You share interest, start your progression rp or story for that matter, and perhaps in a few days, or weeks, the person or people are gone. Without explanation, or worse: Ghosting you. And im just wondering...why is that happening? You want rp? What do people say? Ding ding ding, correct: "Do your own phase, stop crying". Oh im sorry, ok. I will do that. You put effort into a project, you build you prepare perhaps a cool awesome story. And nobody, and i mean -NOBODY- shows up. Im just wondering, why. You ask for rp: Do make your own. YOU offer RP that is perhaps conflict story oriented, NOBODY is showing up? While a non meaning place gets 30+ people, where you do nothing but...talking and talking and talking...and well. Talking? I dont know, maybe im just some...Lore RP nerd. Wich also...apparently is something bad? Something i really dont understand. Why am i a bad person when i follow the Lore? Or LIKE Old Lore for that matter?? I really dont understand these things. MAYBE I do come off sometimes like some..angry person. Well, im not? Should i think about myself when im getting told: "I really was fearful towards you, because on your view on Lore. And people who do custom lore." Am i a bad person? Do your custom lore, please. If it has good things to offer, why the hell not? But why am i a bad person for not RP custom lore, OR NOT wanting to? Am i forced to do so? I dont know. I dont think many will read this, as the forums have become rather empty these days. As i said in the title, these are thoughts i have regarding epsilon since a few years. And i thought i may share them. Maybe i just made myself the biggest idiot for posting this. Who knows.
  13. Oh. Would love staff clarification on this if possible, since I'd love to leave my silly banner guy in some corner ominously advertising.
  14. i feel like there has been a breakdown of communication between moderators as i was able to advertise it
  15. what???????????? i did this for dusk of dawn and nobody told me off
  16. hey hi hello After communicating a bit with a representative from the moderators, I was informed that having a character morphed as a banner in the start zone wasn't allowed. Their argument for this was that it would be "persistent" advertisement, something you couldn't turn off like .eventann or .guildann, and would intrude on a chat space - as far as I can gather from the responses. This, of course, is valid. But this conversation made it clear to me that start as a zone feels pretty aimless for new players? New players are already overwhelmed, their access to new phases HAS to be described in 3-4 lines if they do .phase overview, they have to navigate a new Discord to find roleplay-ads, of which only a select few repeating ads are posted, or ask someone completely random, which many may not even do. Of course, we can disagree on how valid this critique of the new player experience is, but I am rather confident that I am close to, if not pretty spot on about the whole ordeal. So with the above experiences in mind, I propose the following: Dedicate a corner of the start zone to advertisement. This could be in the way of phase forged information NPCs that you can talk to, that Epsilon staff can spawn in, my silly banner morph character or just simply standing around to scout for new players for a guild. It shouldn't be close to the cluster we usually associate with the start zone community - it should be out of /say range, but it shouldn't also be in some FAR OFF corner. Additionally, there should be directions to make it easy to go to. We have such a huge start area, so while it is fun to explore, I would also hope we could agree on its rather lost potential. I would also hope that we would come together to create an actual, tangible physical space you can approach as a new player, which has a bit more information or actual humans you can talk to to get you settled in. Hell, I'd argue if Builder's Haven is considered sanitized and important enough to the Epsilon experience, that having an advertisement area is just even more sensible. I'd like to immediately confront a critique that was raised with the idea of letting advertisement characters roam free like a flood by the moderation representative: It'd be easier to moderate if current advertisement was kept to .phase overview and the roleplay-ads channel. To this, I say: Yep! Of course it would be. My argument against this though, is that as it stands, Epsilon feels incredibly isolated between phases, new players are overwhelmed pretty easily and many phases are struggling with keeping themselves running for more than a few months. I plain and simply say to this: It'd be worth it. I think we'll see a net gain from having some containment zone with clear indicators to its location. In addition, the start zone is already being monitored for problematic TRPs, or at the very least such is reportable in a ticket. To say that the area which you'd have to cast a net over may not be that much larger in the first place. Please let me know if you have any critiques, suggestions or changes you'd make to this proposal. I can't wait to see if the Epsilon forums are still active!
  17. Blowing Smoke? Now with Wooden Pipes! Welcome one, welcome all, to a comprehensive, wooden smoking pipe patch that covers all of the playable races. The item being replaced is the headband (all variants of it unfortunately). The item you should be using is 1029051 as it has the correct textures applied as well. Feel free to use it with the Stolen Breath spell (169291) to get some smoke going as well! In case something is broken, please DM me. I intend to rework my previous cigarette patch as well, stay tuned for more information on that. Future plans for this patch are to hopefully provide a version with working headbands and/or replace the item that the pipe replaces with an invisible head item. Not sure though if there is one like that, suggestions always welcome! Have fun! Since I can't post an image on the forums for some reason, have the URL instead to a preview; Update V1.01: - Said Patchmaker did a dumb and uploaded the patch as a rar, rather than zip. Fixed that now, so you can install it easy via Epsilon Patcher. In case you still want to pursue a manual install, extract the rar/zip in your patches folder and just enable it from the Epsi patch tab. Update V1.1: - Adjusted Troll Male Pipe Size GRWoodenPipePatch.zip GRWoodenPipePatchV1-1.zip
  18. Is there any way you could possibly make one for the holy priest spirit healer that is also super old. It would be wonderful if you could do that! mabye you could make it fly in the air instead of stand there. you are amazing for this one you made. mabye you could even make a Kyrian Druid form while your at it❤️❤️ thank you for this astounding model you have made for my holy warrior. Thank you so much
  19. Fixed the link
  20. Babywolf

    Dream Panda

    Fixed it
  21. Hey! (I'm not a 100% sure if anyone has suggested this, but here goes.) Intro: Many WMOs in game have prebuilt interiors or have other objects attached to them that you can't select with .gob select command. These objects don't come with the actual WMO that can be spawned, but are linked to the existing WMO record in game. There are many examples of this. In https://old.wow.tools/files/ one can go and find a WMO object and press (i)-button on the right side on the record for More Information and find Linked Child Files -list, which contains objects, textures and WMO Groups that the object uses in game. I don't know what is used to link these objects to their own separate WMO sets. How it should be done? Firstly, I have no idea whether this could be possible or not, but few ideas come to mind. We could try to generate blueprints from these object sets used by the specific WMOs in game. This would require finding out how the objects are linked and used in different instances of the same WMO. Players would then be able to use these blueprints to spawn the objects into the WMO at the WMO's spawn-point. There could be different versions of the WMO, like emptywmos. These versions would include different the prebuilt interiors. This could be done by simply having them attached to the WMO itself or spawned separately so players could .gob select them. We could try to get skilled Epsilon builders to build these prebuilt interiors as blueprints for players. Why we should have this? It would speed up building process a lot, especially when making villages, and uphold motivation to build. It can feel tedious to build interiors to some non-important houses when you have other big plans in mind so having a way to quickly fill out the empty space can bring a peace of mind. There exists many beautifully decorated interiors, which players could use. Blizzard has already made many good-looking interiors to their WMOs that also fit and provide a good setup or base for any builder. This would also be good for players that don't enjoy building interiors. Or building overall. They could quickly spawn their home/base without learning all the commands to spawn, rotate, etc. and keep focusing on roleplaying instead.
  22. Hello! Anyone also have the problem that the addon just doesn't open on vulpera?
  23. The single most profitable thing that can be added to the server in my opinion is option to enable proximity voice chat in your phase. For the server, it's free advertising, people will be able to make funny / interesting short clips and put them on youtube, like it's happening now in Rust (examples) or Dayz (examples) For the players, it's richer d'n'd expirience, voice can express emotions a lot better than text, and it's faster. Some people can say that text is more immersive, maybe, that's why it's an option not a forced requirement. But i also think a lot of people used to regular d'n'd expirience with voice.
  24. No longer available?
  25. Building with modules NOTE: My modules are made with the intent of placement through items made with TRP3:E items. If you do not have it or TRP3:E breaks for the current Epsilon version, be reasonable and don't expect me to magically fix things. First an important message, each of my modules have and will continue to be made in different ways until I found a way that simply works best when it comes to the TRP:E items and the blueprints, be it naming conventions or how they're spawned in terms of location. I make no promises of going back to old builds to bring them up2date to how I make them in the current point in time. If you have questions or want things changed, feel free to leave a post or dm me on Discord (Setuaro) but I am in no way whatsoever obliged to do what is asked of me. If I have time and it's a reasonable request, I will consider and do it. If not then I will tell you. Method: I will list every type of blueprints separately and add upon the list as I go, make changes where needed and put additional important info at the top of each category. (MAY be at the modules in question if it's best to do it that way) Hedge Tunnel Hall(s)
  26. Hey all, I was wondering if there was any way of making rolls in /s , I know this used to be a thing on other rp private servers, but it doesn't seem to work outside of groups on Epsilon or maybe it uses a different command entirely. It has been pretty frustrating since some of my characters are based on DnD and need to roll often, but it'd be exhausting to invite every nearby player everytime I need to make rolls for Persuasion, Intimidation, etc.. Does roll in /s work in Epsilon ? Is it a feature to be added ? I know on other servers we could use .randsay or /randsay to do so, don't think it was an addon since from what I know, user addons cannot interfere with rolls
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