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Akhorahil

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Akhorahil last won the day on June 7 2018

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  1. I think this, alongside a sentiment I had heard in-game, ties into something very crucial for the people that choose to roleplay the best of the best, always winning, never wavering hardasses... Which is that good roleplay takes effort and time. It's obviously a lot easier to never lose. To, as I said in my original post, simply be OP so you don't have to worry about interruptions in casual RP or what have you. Which speaks of a mindset I was hoping to get a grasp of with this thread, that of the more casual roleplayer, and where they fall on this scale. If they're casual in the sense that they don't choose a strong role to begin with, or choose something static yet strong, or go for the overtly powerful - and why. The type of person not likely to build a character up from the ground. Not to judge them for their choices, but to just understand what it is they get out of roleplaying the way they do. Yes, right, the "resource" for a mage being the extent of their spirit or body. People do roleplay having a limit on their character, though it'd be interesting to know exactly what defines their limit. The sheer quantity of spells - and what's the breaking point in strength? What, in the opinion of the archmage player, tires out their archmage? Are blue dragons subject to this limiter? (That I actually know nothing about, dragons seem to fluctuate so wildly in quality that I've never really expended effort to RP with one.) I do have to say I have never seen anyone embrace real, long-lasting negative effects of being pushed to their limit over and over on a caster. That is definitely something I'd like to see more of.
  2. I don't see why you felt the need to say this, or continue with...talking down to me as though I didn't understand anything? I brought up the Legion Hero characters simply to establish how Blizzard themselves solved this problem in their story. I even said it takes away from the character should you attempt to continually power them up to keep even with stronger classes? For now, I'll ignore the tone of your post, however, since you did make a point I liked. This! It's good stuff. I had focused entirely on the hypothetical masters of their class that I hadn't considered how power scales with experience, or how much work you actually need to put in to achieve the imbalanced power of the more fantastical classes. If we were to forsake my clinical approach and simply take two novices that had been training for an equal amount of time, I completely agree that the outcome is much much less set in stone, and perhaps even in favor of the martial class. To address a final point of yours without making this post a quotefest, however...of course wit and wile can achieve victory over sheer power. In fact, that's what I was hoping to hear about when I asked for people to share their experiences, and asking them how they cope with being a more grounded role that comes face to face with some stronger, more magically inclined class. However, the point of my initial post was to establish what is, in my opinion, an indisputable fact; from an even standpoint, that being two characters that are completely equal to one another save for their class, the more grounded "mundane" classes cannot compete. Then, I asked for stories of people overcoming that power discrepancy, or even fleeing in the face of it...or dying to it! Then, I asked those that choose to RP powerful characters why and how they do it. In no way was I implying people should or shouldn't roleplay one or the other, nor was I discounting the individual nature of a roleplayer/character, and their ability to come out ahead against improbable odds. You seem like a knowledgeable person, Vojtik, but I think you misinterpreted my words in a way that left you looking rather disrespectful.
  3. I like the idea that Rage could be something "real" that comes into effect for warriors past the obvious berserker angle. My counter-point was going to be the cherry-picking nature of that compared to a caster using mana, but mana has recently...undergone changes. It's a physical substance ( physical in so much that there's liquid mana, you can sap mana from the air and leylines ) but is also used as a resource for many different classes, while still being explicitly arcane? I find myself agreeing with you on a caster relying mostly on their personal limits. I agree whole-heartedly. My point loses potency on a more individual basis, as I said in my hypothetical. There are, of course, a huge variety of things you can pull if you're clever. As I said I'd love seeing some examples of that out of people.
  4. I imagine most of you know what exactly I’m referring to when I use a term like “power discrepancy” in the context of Warcraft. Even if you’re not exactly a roleplayer, so long as you’ve played World of Warcraft and favor yourself a bit of a critical thinker, you may have had your own views on this matter. To put it to words: I’m speaking of the discrepancy between player classes. By now, in Legion, every player character is a paragon of their class that has proven themselves capable of mastering their respective skillset. Even down to every specialization. However, there’s an inherent gap between these classes from an in-character point of view. If you feel you don't need to spend time reading about my particular thoughts on the matter, and how I feel it's addressed in WoW proper, feel free to skip the long-winded explanation and hypothetical contained in this here spoiler box. TL;DR – our proud warrior armed with just their sword, shield, and go get ’em attitude cannot contend with a similarly experienced member of an inherently stronger class without a long list of “what ifs” and “but if I have this...” logic. In roleplay, this power discrepancy attracts people to play these powerful classes. Sometimes well, more times not so well. People who enjoy something less fantastic may fall to the side of a simple fighter or marksman, and suddenly find themselves at an inherent disadvantage if they ever find themselves in combat against one of these beefier classes ( which, as everyone knows, can happen at the drop of a hat considering how some people behave ). So, at the end of this long-winded post about something many of you may have already thought about and know full well exists, I’d like to ask how you manage with this? In the past, I would create some backdoor OP feature in a more mundane character. “This way I can deal with jerks that try to start something with me,” I’d tell myself. Nowadays I feel that detracts from the character far too much to justify writing it in. On the other side: my eponymous death knight, Akhorahil, stays out of trouble. There’s no reason for an old undead elf to loiter around more normal people. If you’ve seen him in a phase, it was likely because he was requested there for good reason. So, Epsilon! How exactly do you cope? Are you a more grounded roleplayer that focuses less on the high-fantasy aspect of Warcraft, and if so – what happens when you’re face to face with that fantastical element? For you powerful boys and girls; what drew you to that? Do you simply have it as an ace up your sleeve, leaving you to partake in more frivolous activities with no fears of interruption? Or do you go whole-hog and embrace the lifestyle of the powerful, and the responsibility that comes with it? Please, feel free to share some experiences! please don't let this post turn into a lonely shout into the void oh goodness I couldn't handle the sheer nothingness
  5. While trying to be as vague as possible, I think most people here understand your decision. Welcome to the server. Things are a bit slower here, but make some friends or bring some along and it's all good times.
  6. I don’t, and haven’t, come around in a long while – but it sucks to hear that Epsilon is a dead server, even if it’s said jokingly. If I bring it up, the conversation generally stops with people complaining along the lines of “nobody is on there, nothing happens.” So I’d like to bump the thread with what little I can offer as someone who is, in any practical sense, an outsider. I liked the server while I was active and Witch’s post has encouraged me to come back around, at least in some capacity, as I feel like my indifference was a detractor. Hopefully that viewpoint is a valuable one, in case anyone has some gripes about what’s been said in this thread and how it’s presented to any potential returning members.
  7. Akhorahil

    Hullo

    Sounds cool, though integrating an old and storied character with running plotlines into a guild is always difficult. don't give up though, make DKs great again
  8. Akhorahil

    Hullo

    I was told I should make one of these. So, hello. Akhorahil is my only relevant online handle. Some of you might remember me, in which case, hello again. Nice to see you. Obligatory blurb about self; I like death knights. I roleplay one, sometimes well. Ask me anything about death knights and I'll provide an unsatisfactory answer. Hope to meet you in-game soon, but probably not as a death knight.
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