I'd like to suggest an addition to how the current .gob move function works.
In its current state, using .gob move forces the object to the players current standing position. This is great, and will be helpful as the object adopts the orientation and position of the player.
What would be nice however is the ability to move an object relative to the direction a player is facing/standing, as well as directly based on where the gobject was originally placed without summoning it to the players position. (Identical to .gob move and .gob rel for anyone familiar with RPH).
Additionally, I'd also like to suggest the implementation of a [Spawn] button for the gobject lookup list, and [Goto] [Activate] [Delete] and [Spawn] buttons for selected objects, as these would be incredibly time-saving additions.