Jump to content

Reinisdm

Members
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Reinisdm

  • Rank
    Newbie

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Recently I made some tests with this command, and distance is affected by your and targets model size. If you will scale yourself or target to scale 10, then you need to move more far away to get more than 0 in distance.
  2. • Type of Bug: In-Game, event bug • Description: If cast spell with '.cast id t' with 't' in end, event "UNIT_SPELLCAST_SUCCEEDED" or "UNIT_SPELLCAST_FAILED" doesn't trigger. • Evidence (Chat message/Screenshot): Here I 3 times wrote '.cast 163201 t' and 3 times '.cast 163201'. • Steps to reproduce: Script who shows triggered events. /run fr = fr or CreateFrame("Frame")fr:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")fr:RegisterEvent("UNIT_SPELLCAST_FAILED")fr:SetScript("OnEvent",function(self,event,unittarget,_,cast)print("\124cff2fff02Event: \124r"..event.." \124cff2fff02Target:\124r "..tostring(unittarget).." \124cff2fff02cast:\124r "..cast)end) Cast any spell with '.cast id', and with '.cast id t'. • Expected result: '.cast id t' works same as '.cast id' • Observed result: Don't work the same. • Reproduction rate: 100% • Additional information:
×