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  1. This looks really awesome - the builders put in so much great work for the new start and the passion that went into the project certainly shows. Just a couple of notes on the lore though, I think some inconsistencies may exist with existing wow lore that can be cleaned up pretty easily while still maintaining the core idea of what you guys were going for: "dranosh tribe" - Are these orcs? Keep in mind that orcs only arrived to Azeroth roughly 30 years ago - so it would be difficult to have an ancient civilization with an ancestral home of their ilk. While we have seen another orc tribe claim a homeland on Azeroth they're willing to defend as if it were their homelands, it's certainly the result of not only a more recent struggle, but a special case, given they were described as the only clan to journey to Azeroth without drinking the blood of Mannoroth and exiled as a result. It's also worth noting that, if going with the emerald dream interpretation I listed below, that the Emerald Dream is something unique to Azeroth, or at least unique to planets with world souls, which means that no such link or similarity would exist on Draenor due to its lack of such. "and the rolling hills of Dranosh have become a destination of pilgrimage for a group now defined as 'dreamwalkers', those wishing to partake in a ritual sleep, and walk lucidly amongst the dreaming fields." - From both this, and the aesthetic of the natural unexplored region defying all natural laws of aviation it really sounds like you're aiming to just implement a concept that already exists healthily in wow and can be used as an explanation for this place. The Emerald Dream is notoriously a place where "dreamwalkers" undergo ritual slumber to visit in ethereal form. It is described as a vast ever-changing spirit world existing outside the boundaries of the physical world, which I think fits the aesthetic you guys are going for while still maintaining lore healthiness. Dreamwalking is a concept that's existed with druidism for a very long time. As an idea of how to implement these things: Maybe the Dranosh "tribe" were a group of ancient Kaldorei (The Order of Dranosh maybe?) in the times surrounding the war of the ancients who believed that the Dream was more than just a place to journey to, it was the future of life, and so they violated its sacred law of being a place mankind's building hands hadn't touched and developed a settlement there with the intent that all elf kind may live there among nature. Due to the limitation of materials they could access, their buildings lacked the artistry of many other elven settlements, instead appearing crude and stone-worked Lost to the ever-changing spiritual realm of the dream, their work was never found by the slumbering druids wandering its ethereal landscapes, and it was thought that their mission had failed. In recent times, however, The Cenarion Circle during their mission to purify the nightmare in Legion discovered this ancient settlement once again, and wished to learn why it was that man-made structures seemed to exist only here within the dream. Eager to understand the force which provided for their powers, they called upon those within their ranks, and other allies besides. Druids began to dreamwalk to the valley to learn of its mysteries, and the Cenarion Circle devised a method to transport others who were willing to explore the settlement for their mission to the dream temporarily. Could also be a Tauren tribe, if you wanted to go for the more peaceful tribal aesthetic for certain. just some ideas you can choose to use if you wish. great work with the update over-all though!
  2. its too late, us jews have already arrived your sheckles are already gone.
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