Jump to content

Silariel

Members
  • Content Count

    1
  • Joined

  • Last visited

Everything posted by Silariel

  1. I found a peculiar bug where when building dialogue trees via gossip system. If you set icon to a clickable options via the ".phase forge npc gossip option icon" command to anything other than 0, and there is only one clickable option on the page, that page will brick and become inaccessible in the dialogue box. However If there's more than one option on the page, it works fine. This seems to be the case with teleporters as well, when there's only 1 clickable option with any icon other than 0, the teleporter doesn't show you the options and just teleports you, whereas if you use icon 0, even when there's 1 option it will open the dialogue box. However when you add a second option, it returns to normal 'clickable teleporter' behaviour. It's easier with teleporters because you can still add options via commands, but dialogue pages have to be deleted and re-made as you need to access them in the dialogue box to edit them.
×