Jump to content

Warpath

Members
  • Content Count

    6
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Warpath

  • Rank
    Newbie

Personal Information

  • Characters
    Array

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. A fun little thing that RPH did before I moved over was Castc and Castd. Castc indefinitely increases the duration of the casting of a spell. If I used say...hearthstone but i did a .castc instead of a regular .cast, i would be channeling the hearthstone animation forever until canceled. Castd increases the duration of the spell after it executes, but since that is already a thing with spells regularly, it's not required. Another thing would be the ability to target ourselves. If we dont want to target anybody for a spell, We can target ourselves for the sake of doing an animation we otherwise couldn't without a valid target. .cast ##### t, would allow people like warriors to use their abilities without hurting anybody except themselves, but the animation still plays. Said spell would target you and only you.
  2. A fun little thing that RPH did before I moved over was Castc and Castd. Castc indefinitely increases the duration of the casting of a spell. If I used say...hearthstone but i did a .castc instead of a regular .cast, i would be channeling the hearthstone animation forever until canceled. Castd increases the duration of the spell after it executes, but since that is already a thing with spells regularly, it's not required. Another thing would be the ability to target ourselves. If we dont want to target anybody for a spell, We can target ourselves for the sake of doing an animation we otherwise couldn't without a valid target. .cast ##### t, would allow people like warriors to use their abilities without hurting anybody except themselves, but the animation still plays.
×