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  1. The Voldunai The Voldunai, once a coalition of misfits and scavengers, joining arms against the armies of the Sethrak Empire, now after the fall of Emperor Korthek, have united further, even including the remaining Sethrak whom of which have renounced their loyalties to the fallen Emperor, and the Tortollan, for the future of the wasteland they call their home. ----------- The Voldunai has been running since late 2019, starting as a small settlement of Sethrak and Vulpera in Uldum, called Sethralia, who sought to expand their peoples into the rest of the world of Azeroth. However, during the invasion of N'Zoth, they returned to Vol'dun after their encampment was destroyed by the forces of the Old God. During this time, we made a temporary move to another server, to use Vol'dun. However, given circumstances, we returned to Epsilon and made our adventures in Vol'dun using Uldum as a stand in. The guild has grown massively since, both in players, stories, and phase additions, with 300+ players in the guild and discord. We do have additions to lore to make Vulpera and Sethrak more RPable, to give fuel for more interesting characters and stories, whilst trying to not escape the bounds of what is currently established by Blizzard too much. The guild is, naturally, centered around continuing the story of Vol'dun Post-BfA, our take on a window into what may have happened with it if Blizzard continued that story, yet other races are allowed as well, with the honour system of common sense. We encourage creative freedom, with common sense encouraged as the law of the land. As it stands, the phase is based in Shatterstone Harbour, rebuilt after the Alliance disbanded it after the Fourth War, but the entire phase is open, built, and filled to the brim with NPCs and interactable tidbits. ----------- Features: - Frequent host periods - DMed quests, events, world bosses, and world events! - Survival themes while steering away from being a full-on survival phase. - A welcoming community, striving to be free of judgment, drama, and bigotry. - Player housing within reason, through applications - Player markets, through Officer intervention - A constantly changing and progressive, open world, desert setting, obviously, nestled in Vol'dun. - Ability to acquire pets or mounts through RP or IC vendors. - A resource system. - Fast travel wagons to various destinations. - Shaman, Druid, and Mage class halls. - Joinable factions such as the Shatterstone Guards, the Elemental Circle, the Sethraliss Circle, and the Ministry of Magic. - A player ran council, lead by Chancellor Vathiss and Keeper Vorrik. - An IC historical museum detailing events occurring in Vol'dun since the end of BfA. - Encouraged exploration. - Sand ----------- Other Info - Timeline Info: Our phase exists in the present day timeline (10.0), and sits in a timeline where Talanji deemed Vol'dun its own nation, and retains a very close allyship with it. However, the Zandalari still send their criminals to Vol'dun. - We have a Discord, which is highly reccomended, if not required, due to it containing all the info you need to get started, rules, events, and community! Join it here: https://discord.gg/kDMxMvupct - We have a "living" document, that includes all the homebrew and tidbits we have added to make the worldbuilding feel more alive. Check it out here! Created by myself, Vathiss, and Equilibrium: https://docs.google.com/document/d/1NAlzmhlV4DFEe8rR265Rtim0uKstUxd-8_xEyqzZRIo/edit#
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