Lord Kalrihk Blackrune 14 Posted December 11, 2017 Spoiler Image courtesy of Kyliel With the sails and windows added back, as they were removed when submitted as emptywmo, have the Nation recolors of the ship, as well as other types such as pirate, cargo, forsaken, etc, with the sails, the windows, and the actual ships being recolored to match the nations or purpose. I would use the currently existing vanilla-legion ships for the recolors, as well as what was done on Div-X with the national ships. Side-note, have variants that include the nation symbols, then variants that are blank. (Sails and such.) Share this post Link to post Share on other sites
Scarlet 104 Posted December 11, 2017 43 minutes ago, Lord Kalrihk Blackrune said: Hide contents Image courtesy of Kyliel With the sails and windows added back, as they were removed when submitted as emptywmo, have the Nation recolors of the ship, as well as other types such as pirate, cargo, forsaken, etc, with the sails, the windows, and the actual ships being recolored to match the nations or purpose. I would use the currently existing vanilla-legion ships for the recolors, as well as what was done on Div-X with the national ships. Side-note, have variants that include the nation symbols, then variants that are blank. (Sails and such.) I might be able to look at doing nation marking variants of the sails and whatnot alone. I can't handle readding the windows and sails though. find me on discord @Lehvie#1473 or just find me on a certain other server. have fun boys Share this post Link to post Share on other sites
Dawnreaver 6 Posted December 13, 2017 On 11.12.2017 at 3:16 AM, Scharlaken Rosette said: I might be able to look at doing nation marking variants of the sails and whatnot alone. I can't handle readding the windows and sails though. Is there not an object from the game that has everything? Although that might not be an emptywmo.. Share this post Link to post Share on other sites
Azarchius 212 Posted December 14, 2017 The sails and windows I assume must be gameobjects. As a temporary solution, you could readd them to the wmo manually? This is explicitly in regards to the problem of missing sails and windows, it's something we plan to fix. Share this post Link to post Share on other sites
Lord Kalrihk Blackrune 14 Posted December 25, 2017 On 12/14/2017 at 11:07 AM, Azarchius said: The sails and windows I assume must be gameobjects. As a temporary solution, you could readd them to the wmo manually? This is explicitly in regards to the problem of missing sails and windows, it's something we plan to fix. We tried to fix the sails and windows. They disappear if you look at the ship at certain angles. See Kyliel's thread. Share this post Link to post Share on other sites