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Deramyr

Move by coordinate sets instead of by direction

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Back in the old days, we could .gps 5 5 0 (set the character's move +5 on X, +5 on Y, +0 on Z), which was really useful because we could effectively combine directions to move in (especially with a bit of addon magic driving it).

These days, we can only .gps forward 5, which limits our options (requires we move twice to reach any particular point on the grid).

I'd like to have the "classic" style available for not only .gps but also for .gobject move, which would let us avoid having to chain together multiple commands.

As the current commands take numeric arguments which mean vastly different things, I would suggest the new commands:
.gps xyz {x} {y} {z}
.gobject move xyz {x} {y} {z}

... I might actually do it myself, just figured I should post it here.

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