mavvo 23 Posted July 7, 2019 current syntax is: .gobject set visibility #sight_range example command: .gob set vis #guid/item id (maybe?) #sight_range another suggestion from ward Share this post Link to post Share on other sites
War-God Matt 67 Posted July 8, 2019 Why though? To get the guid of an object you need to select the object in the first place. And when you spawn it, it is selected by default so by all means, selecting is one step faster no matter how you look at it, and one less thing to write out in the command. Unless there's something I'm missing? Share this post Link to post Share on other sites
Azarchius 212 Posted August 3, 2019 No response in a month. Archived. Share this post Link to post Share on other sites