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Braithmore

Waypoints Suggestion

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Hey!

Now, there was this thing I have encountered when building Galepoint, and I happen to have thought about a little feature that could maybe be implemented.

.waypoints start with < ID >

Why? I have a pair of children playing tag for example and it is incredibly hard to synchronize the waypoint's starts so they seem to be running after each other. The same could be applied to pairs that walk next to each other, patrolling, etc.

 

Peace Out, Glenn

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This is a great suggestion. I am not sure if I can fit it in time for 7354.


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