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Lord Kalrihk Blackrune

Thin Human Bug(s)

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Type of Bug: Collision and visibility.
 

Description

  1. Collision: When natived, you lose collision when entering another map.
  2. Visibility: When natived, you do not appear to other players who just got within proximity. They will only see you at certain angles inside .wmos

Evidence (Chat message/Screenshot):

Unable to produce proper evidence via screenshots or chat messages, only that I've had other players try it to confirm.

Gif of the bug

Steps to reproduce:

  1. Native into a thin human
  2. Teleport to another map
  3. You will fall immediately, turn fly on
  4. Relog to fix
  5. People just getting within player visibility proximity will not see you

Expected result:

  • null, other than collision/visbilty

Observed result:

  • also null

Reproduction rate:

  • 10/10, had a few others test it

An additional note, I believe the visibility issue only happens when the thin human is inside a .wmo, and will only be visible at an angle that is also able to see out the exit of the .wmo. This was experienced inside the booty bay inn, to many people during a roleplay.

 

Another additional note, the thin human appears to glitch through any form of terrain, .wmo, or .m2 when walking over it to others, while the user sees it just fine.

 

 

Edit: Gif link didn't work, made another

Edited by Lord Kalrihk Blackrune

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I confirm this, although the collisionless thing is an absolute marvel for building, perhaps this bug could be actually turned into a feature? @Azarchius

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16 hours ago, Rabbit said:

I confirm this, although the collisionless thing is an absolute marvel for building, perhaps this bug could be actually turned into a feature? @Azarchius

It's already on the agenda. I know how to replicate it.


sSHRE9G.png

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