Lord Kalrihk Blackrune 14 Posted September 25, 2019 (edited) Type of Bug: Collision and visibility. Description Collision: When natived, you lose collision when entering another map. Visibility: When natived, you do not appear to other players who just got within proximity. They will only see you at certain angles inside .wmos Evidence (Chat message/Screenshot): Unable to produce proper evidence via screenshots or chat messages, only that I've had other players try it to confirm. Gif of the bug Steps to reproduce: Native into a thin human Teleport to another map You will fall immediately, turn fly on Relog to fix People just getting within player visibility proximity will not see you Expected result: null, other than collision/visbilty Observed result: also null Reproduction rate: 10/10, had a few others test it An additional note, I believe the visibility issue only happens when the thin human is inside a .wmo, and will only be visible at an angle that is also able to see out the exit of the .wmo. This was experienced inside the booty bay inn, to many people during a roleplay. Another additional note, the thin human appears to glitch through any form of terrain, .wmo, or .m2 when walking over it to others, while the user sees it just fine. Edit: Gif link didn't work, made another Edited September 25, 2019 by Lord Kalrihk Blackrune Share this post Link to post
Rabbit 16 Posted September 26, 2019 I confirm this, although the collisionless thing is an absolute marvel for building, perhaps this bug could be actually turned into a feature? @Azarchius Share this post Link to post
Azarchius 212 Posted September 27, 2019 16 hours ago, Rabbit said: I confirm this, although the collisionless thing is an absolute marvel for building, perhaps this bug could be actually turned into a feature? @Azarchius It's already on the agenda. I know how to replicate it. Share this post Link to post