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Have .mod stand function identical to .npc emote r

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Currently, ".mod stand (ID)" applies the emote but refreshes it once any other emote is played. Including turning.
".npc emote (ID) r" does not do this, allowing for the idle pose to return to the emote ID you listed for as long as it isn't set back to 0 r

For RP, this would be highly useful as it would diminish the need to reset your stand state every single time you make any movement including just chat.

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