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Erkor

Stormbrace

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Introduction

It is the year 616 of the King's Calendar. The kingdom of Azeroth struggles to move on as the widespread riots of stonemasons have drained an entire guild from the city. Bandits have begun ambushing and robbing caravans without repercussion. Varian Wrynn, king of Stormwind, has spiralled into a depression following the death of his wife, Tiffin Wrynn, approximately six years ago. Even now, as royal advisor Katrana Prestor takes charge in affairs of the state to alleviate the king's burdens, he remains melancholic. Reeling from a dysfunctional parliament, these threats go unchecked. The Stormwind guards are stretched thinly across the garrisons of Westbrook, Sentinel Hill, and Stonewatch. Even now, years after the Scourging of Lordaeron, refugees from Tirisfal remain without shelter, work, and security.

Within Elwynn Forest, the Defias Brotherhood makes its mark. Farms have been razed clean of their supplies in defiance of the Crown, and as the House of Nobles passes increasing demands to tax the underdelivering farmers as punishment, the red-masked insurgents implant their agendas onto the feudal servants. While the Gnoll-threat was destroyed only recently, their fall paves the way for more actors in the shadows, skulking to destabilize Azeroth's footholds in its territories. Reports have been made of the Orcs breaching Anduin's Gate, a historical barrier erected to block the Horde's entry into Redridge Mountains. Nobody has seen the orcs, but people have begun disappearing under mysterious circumstances.

Many locals have grown disillusioned with the crown and its opponents alike. Some have taken matters into their own hands, hunting bandits for bounty, while others preach in streets and gazettes about the puppet-king and the pupetteer Prestor.

 

Many of these bounty-hunters were lulled into recruitment by a lesser noble known as Galina Bugholt, and under the banner of Stormbrace and in service of the King's Conjurer, she seeks to bring justice to the many threats plaguing the kingdom.

Available Races

Humans

The noble humans of Stormwind are a proud, tenacious race. Though the recent invasion of the demonic Burning Legion decimated their sister kingdom of Lordaeron, the defenders of Stormwind stand vigilant against any who would threaten the sanctity of their lands. Nestled in the foothills of Elwynn Forest, Stormwind City is one of the last bastions of human power in the world. 

Yet, as the ruins of Capital City crumble under their own weight, refugees of Lordaeron have grown as tired of their complacency. Single-minded, focused, and strong, the audacious humans of Lordaeron seek nothing more than to redeem their lost kingdom.

Gnomes

The eccentric, often brilliant gnomes are held as one of the most peculiar races of the world. With their obsession for developing radical new technologies and constructing marvels of mind-bending engineering, it’s a wonder that any gnomes have survived to proliferate. 

Through their immense intellect, these diminutive geniuses have proven time and time again that brain matters as much as brawn. What they may lack in brute strength, they make up tenfold in their intelligence.

Dwarves

The stoic dwarves of Ironforge spent countless generations mining treasures from deep within the earth. Hidden within their impregnable stronghold of Ironforge Mountain, they rarely ventured beyond the wintry peaks of Dun Morogh. Be it through sheer wanderlust or the ingenious design of the Deeprun Tram, a non-insignificant amount of Dwarves have ventured to the kingdom of Azeroth not only to live and settle themselves into human lands, but also to assist their long-standing allies.

Rare Races

High & Blood Elves

For nearly seven thousand years, the high elves cultivated a shining magical kingdom hidden deep within the forests of northern Lordaeron. But five years ago, the undead Scourge invaded Quel'Thalas and drove the elves to the brink of extinction. While some of the noble Quel'dorei follow their prince, Kael'thas Sunstrider, to new worlds in search for purpose and new beginnings, others remain on Azeroth, and fewer still have become refugees within the kingdom of Azeroth.

Few and far inbetween, these holdouts betray their aloof nature in an attempt to start anew.

Night Elves

An ancient and mystical race, the once-immortal Night Elves have had a hand in shaping centuries of Azeroth's history. They are bound inextricably to the natural forces around them and live a self-sufficient, reclusive lifestyle. While some curious members of Night Elven society have emigrated into Stormwind's newly-christened Moon Gardens District, they commonly seclude themselves within its walls, quietly worshipping their deities at its local moonwell.

Scarcely do they exit their sacred grounds, and more seldom still do they consider taking up arms.

OOC Information

In order to satisfy an urge to RP in a classic setting, I've begun to brainstorm Stormbrace, a guild set 24 years after the Dark Portal's opening. The purpose of this roleplay is to remain grounded and to encapsulate the more down-to-earth themes that early Warcraft zones touched upon, and while we definitely will move on from Elwynn Forest and its bound zones at some point, the story that is within them is what is most important. Do be aware, though, that due to the timeline and stopgap year, there are a few creative liberties taken, and in order to create a unique atmosphere, custom events and diversions from established lore will happen every now and again -- to what extent I can't say here and now, but you will see.

While the initial run of this guild is set in Elwynn Forest, I have plans to expand the storyline further and further north as the plot unfolds itself. While the organization 'Stormbrace' exists in this universe, the players are recruited in-character after the first event; before then, consider yourselves mercenaries, agents of the crown -- whatever you think would be a nice character to drag into this guild.

While the aforementioned High and Blood Elves are welcome to the guild, I want to emphasize that their presence is as rare as it was in the past. The blood elves may be neutral now, but similar to the high elves, they are scarce in number.

If you're interested in joining the guild, please check out the Discord!

 

Do you have questions? Ask them here! I'm glad to answer any concerns you might have.

Edited by Erkor

[Gunmar] says: "I can't believe this 'Arahi' woman went down so fast. Storm my arse."

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Spoiler

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Oh come on I got so much shit going on and now this cool thing pops up.

 

 

 

 

...Shit.  I hope it does well, this is a really good idea.


Vraul

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Amazing guild from an amazing creature!

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