Rogan 158 Posted February 28, 2021 • Type of Bug: .ph tele group works in interesting ways • Description: Basically, .ph tele group works in ways both archaic and mystical; rather than teleporting the party to the location of the person inputting the command - or the set teleport i.e .ph tele group test (as showin in the screenshots) it teleports them over to the last created teleport. When you try to do .ph tele group test it will say 'Player not found!' twice, but do nothing. It will say You are being summoned by [X] in the chat, but it just dumps you in the last set location. • Evidence (Chat message/Screenshot): KfwQKpx.jpeg (1069×849) (imgur.com)zPk1Asl.jpeg (978×844) (imgur.com)AqwgNae.jpeg (1146×839) (imgur.com)9rtBLPS.jpg (1074×818) (imgur.com)kYwgrm3.jpg (1046×891) (imgur.com)3FYPeFN.jpg (1036×823) (imgur.com) • Steps to reproduce: Create a party with someone or your multibox. Create a teleport location in your phase. Do the command .ph tele group Then do the command .ph tele group telename Move away from the location of the teleport location and try do .ph tele group. • Expected result: You should be teleported to the location of the person inputting the command. • Observed result: You are teleported to the last created phase tele location. • Reproduction rate: 100% • Additional information: please fix now now now now now Share this post Link to post Share on other sites
Razmataz 14 Posted April 17, 2022 Rewritten this Phase tele group now only takes argument for where to teleport to. All members in your phase that don't have DM on will be teleported to the location specified. If you don't give argument, teleports everyone to you. Share this post Link to post Share on other sites