celest 11 Posted March 20, 2021 (edited) An idea thought by a friend of mine-- what if there were a .gob scale random #value command for gobjects? An example would be .gob scale random .90 and it'd randomize scale values from 0 ~ 0.90, maybe you can add like a specific range for it too so the gobject wouldn't be miniscule. It'd make working with foliage and forests much more easy so you can scale an amount of trees with variety. Edited March 20, 2021 by celest edit Share this post Link to post Share on other sites