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celest

.gob scale random

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An idea thought by a friend of mine-- what if there were a .gob scale random #value command for gobjects? An example would be .gob scale random .90 and it'd randomize scale values from 0 ~ 0.90, maybe you can add like a specific range for it too so the gobject wouldn't be miniscule. It'd make working with foliage and forests much more easy so you can scale an amount of trees with variety.

Edited by celest
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