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Avaruu

Phase shift doodads zone off - distant terrain

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The command .phase shift doodads zone off causes distant terrain to appear and/or load incorrectly very high on the Y axis.

I think this may happen in any zone (the adt version of this command works fine). An attached example is End Time, with zone doodads loaded and with them off.

WoWScrnShot_032121_113742.jpg

WoWScrnShot_032121_113616.jpg

WoWScrnShot_032121_113905.jpg

WoWScrnShot_032121_113902.jpg

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