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Ethereal

blueprint bug

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When blueprinting a massive build (might happen on smaller builds, I haven't tried to reproduce the bug) it seems that any object that was spawned, and then rotated using .gob turn, will spawn with its original orientation when spawned.

 

I discovered this when I tried to copy Easthold over from 792 into 251 -- just about anything you'd expect to be turned with a command was spawned in the wrong orientation. 

This also happened with a house build that I made back in 2018, that I copied to a different phase -- anything turned with .gob turn reset to its original spawn position.

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Could you give an example gameobject group / blueprint that you used to reproduce this bug?

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