The Pawn 28 Posted May 14, 2021 Now that we are able to select doodads and shift them on and off, an issue I've noticed when trying to rebuild certain areas is getting the coordinates of an area exact. While it does display the world coordinates and as such you can worldport to it (and then gps to face the orientation), doing it to each and every doodad is incredibly tedious and time consuming. Much like how we can teleport to selected gameobjects with a command, I think it would be very useful to be able to teleport to a selected doodad. As a result, i propose the .doodad go command, which would teleport you to the exact coordinates of the selected doodad. Would make it useful for phases that are trying to build or expand upon certain areas while trying to remain faithful to the zone. (Had previously put this suggestion in the wrong subforum. Reposting it to be in the proper spot) My Characters (Forum Bios WIP) Spoiler =Main Characters= Aurina Silverfaith - Void Elf Barbarian (Berserker) 'Shade' - Void Elf Rogue Zaetha - Blood Elf Bit- ... Warlock... Share this post Link to post