fish with broken dreams 17 Posted May 27, 2021 Basically invisible or visible .m2s with no collision that emit a sound. Why? This way people can make different ambient sound for locations that doesn't have any coded in, or just add new sounds for immersion in the builds. I tried that with a few of objects that already have sound tied to them and it sounds great. Share this post Link to post
Razmataz 14 Posted May 31, 2021 might be easier to do this with creatures. Share this post Link to post
fish with broken dreams 17 Posted July 17, 2021 I'd love to, but the range for those sounds is pretty small. Is it possible to increase the range for them? Share this post Link to post