Nere 4 Posted October 2, 2021 • Type of Bug: Data Reset • Description: Everytime Server disconnects, the range of gameobject teleporters resets to 1. • Evidence (Chat message/Screenshot): • Steps to reproduce: - Set a different value of range - Wait for the server to crash or Reset. • Expected result: Teleporter range should save itself at change. • Observed result: Teleporter range resets at server disconnection. • Reproduction rate: 100% (if server crashes) • Additional information: - What am i suppose to do now? - What a King must do. Share this post Link to post Share on other sites
Razmataz 14 Posted February 6, 2022 Evidently we've fixed it, cause I can't replicate. Share this post Link to post Share on other sites