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SyvenOG

Waypoint Stop Bug

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Type: Waypoints - NPC Behavior

After using the command on the NPC .wa stop
The NPC stops for an amount of time then at random after some time starts walking again.

Steps to reproduce: 
1. Place any NPC in your phase and set up a multiple of waypoints for the NPC to follow then use the command.
2. .wa start to make the NPC start walking.
3. Type .wa stop to stop the NPC
4. Wait from 2 to 5+ minutes.


Expected result:
The NPC should permanently stop and not walk along the waypoints when stopped.

Observed result:
Instead the NPC stops only for a short amount of time and resumes walking after a couple of minutes.

Reproduction rate:
Seems 100%

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