Avalia 45 Posted July 31, 2017 ".gobject scale" is not saving scale information for certain objects when scaling down. Most things I spawn stay the scale I set them to, but some objects (such as object spell effects, i.e. fire) appear to reset to their default scale 1 size after restarts or server crashes. I had this happen to me when I modified several "6fx_bonfire_wind_doodad.m2" objects with ".gobject scale .2" and they reset to scale 1 after a server restart. This did not happen for versions of the same object scaled up to 3, which remained at scale 3 after a server restart. Share this post Link to post Share on other sites
Avalia 45 Posted August 1, 2017 This also appears to be happening when scaling up objects - tested it with the same object, similar results. Some of them reset to default scale 1, some did not. Share this post Link to post Share on other sites
War-God Matt 67 Posted November 16, 2017 Thank you for the report. It has been added to the bug list and will be looked into. Apologies for the late response. Share this post Link to post Share on other sites