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Reddoh

Position-Based Skybox Changing

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Consider a hub area, like in Dark Souls or Legend of Zelda. A center piece area that functions as a market or place to rest then branches off into several other themed zones, all with their own unique environments and challenges.

I propose an extension of the skybox command that will allow a radius around a certain point on the map (determined with position of character at time of executing command.) to transition into another skybox/environment id. Leaving the hub to go to a snowy area? Use a colder environment id. Going into a dark castle? Change the environment id to make the lighting moodier.

I think it would be really useful for people using gimmicks in their phase like everyone tends to do once and a while.

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