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The Pawn

Enchantment Command

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A bit of a suggestion that all in all isn't -needed- but would be nice to have, would be a command to apply enchantments to your weapons, or when adding a weapon item, being able to put in a code similar to that of a bonus id to apply a specific enchantment if you happen to know its ID. While I am aware there are alot of them that you could just as easilly put in scrolls for, there are a lot of interesting ones that are used by npcs only (such as a felflame lit one, or the thunder isle lightning enchantment) and would be rather neat to have as an applicable visual.

For example, it could be .additem <Item ID/Linked Item> <Quantity> <BonusID> <Enchantment ID>

or just .enchant <Enchantment ID> for it to apply to your currently equipped item.


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=Main Characters=
Aurina Silverfaith - Void Elf Barbarian (Berserker)
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.enchant mh(main-hand)/oh(off-hand) <Enchant ID>
With this, though, we'd probably need a DBFilesClient patch that includes more enchantments, like how Paragon has. 

Edited by Lord Kalrihk Blackrune

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11 hours ago, Lord Kalrihk Blackrune said:

we'd probably need a DBFilesClient patch that includes more enchantments

we already do

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