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Michael

Object Aura

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Object Aura will allow an object to apply an aura, and more, to someone who walks close enough. For example, a campfire which gives you the 'Roast Marshmallow' spell. You can currently do this with object teleporters but the need for teleportation is not desirable.

.gobject aura on/off - Enable/Disable the object aura.

.gobject aura toggle enabled - Toggle the enabled state.

.gobject aura set spell #spellid - Set the spell id you will cast when you enter.

.gobject aura set scale #scale - Set the scale your player will get scaled when you enter.

.gobject aura set speed #speed - Set the speed your player will move when you enter.

.gobject aura set morph #displayid - Set the morph your player will be morphed when you enter.

.gobject aura set mount #displayid - Set the mount your player will mount when you enter.

.gobject aura set flight on/off - Enable/Disable if your character will fly if you enter.

.gobject aura toggle flight - Toggle the flight setting.

.gobject aura set enter #radius - Set the radius for the aura to activate when you enter. Zero for never.

.gobject aura set exit #radius - Set the radius for the aura to deactivate when you exit. Zero for never.

Edited by Michael

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