Michael 28 Posted August 30, 2017 (edited) Object Aura will allow an object to apply an aura, and more, to someone who walks close enough. For example, a campfire which gives you the 'Roast Marshmallow' spell. You can currently do this with object teleporters but the need for teleportation is not desirable. .gobject aura on/off - Enable/Disable the object aura. .gobject aura toggle enabled - Toggle the enabled state. .gobject aura set spell #spellid - Set the spell id you will cast when you enter. .gobject aura set scale #scale - Set the scale your player will get scaled when you enter. .gobject aura set speed #speed - Set the speed your player will move when you enter. .gobject aura set morph #displayid - Set the morph your player will be morphed when you enter. .gobject aura set mount #displayid - Set the mount your player will mount when you enter. .gobject aura set flight on/off - Enable/Disable if your character will fly if you enter. .gobject aura toggle flight - Toggle the flight setting. .gobject aura set enter #radius - Set the radius for the aura to activate when you enter. Zero for never. .gobject aura set exit #radius - Set the radius for the aura to deactivate when you exit. Zero for never. Edited August 30, 2017 by Michael Share this post Link to post Share on other sites
Azarchius 212 Posted November 16, 2017 Love it. Added to task list. Share this post Link to post Share on other sites