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Dizzy

Hand of Venstroyer

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Peasants were once the backbone of the rural economy, and the soldiers of last resort when called to battle. This did not just happen once, but three times over the course of the Fall of Lordaeron. While not warlike by nature, they will stubbornly defend their homes. This is overtly evident in those who have refused to leave Lordaeron to the Forsaken, from hiding away in caves and ruined towers, to holding out to the last on their rightful homesteads, they have made it clear they will not leave Lordaeron without the threat of death, even when Calia Menethil let the world know of her decision that she had left the country behind.

However, if you’re hurling peasants at your foes, you’re clearly out of superior forces. The peasants who find their employ in the ranks of the Scarlet Crusade usually find their work denting out armor and quickly building barricades and defences. They offer a multitude of services outside of combat, thankfully.

Current Standing: 3 with [Unskilled: -3 to orders that would require some form of higher education.] but [Subtle: +2 to roles and orders that would otherwise require some form of stealth.]


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Versatile foot soldiers. Their reliability and mastery of close combat are their best assets, for which they are well-renowned across Azeroth, it is oft said that a child's dream most often revolves around the trusty sword and board of the standard infantryman.

Once Lordaeron's first line of defence, many found their way serving the Scarlet Crusade and abandoning the Eagle on their stoic kite shields for the crimson sigil of Lordaeron or the Holy Flame. The armory is filled with such equipment, ready and waiting to be wielded into battle by the survivors and any who seek to join them.

The footmen of the Scarlet Crusade are tenacious in the face of death. Though these fierce warriors lack the shining plate mail and specialized training of their noble predecessors, they still fight with bravery and honor on the field of battle, and bring into a battle their unnerving ability to [Defend: Upon the order of a nearby player, a footman is able to lift his shield and step into formation which gives the unit the ability to absorb one extra round of damage.] against any attack.

Current Standing: 12

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The weapons of the Scarlet Crusade are many, and new initiates must be indoctrinated in the use of blade, hammer, arrow, and shield--effective tools against the undead. Armsmaster Harlan has dedicated his life to the art of wielding these indelicate instruments, and the paragons of his training were once coined 'champions' for their intimidating prowess and overwhelming gait.

Dedication and skill are matched with purity of form, and the result is a warrior to which few can compare. However brute force and unrelenting anger are not enough to create a Champion, a certain mind is required. Tactics and planning are driven into the mind with every passing day to give them an edge over the undead and any who stand in their way.

Though they fight with unmatched power in melee combat, they have poor mobility and seldom choose to act as anything as heavy artillery. Champions are known for their [Unflinching Resolve: A round of damage that would otherwise kill a Champion is instead negated once per mission and they are immune to Fear, Sap and in-capitation effects.]

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The Scarlet Crusade's namesake, the Crusaders are perhaps the most important part of the standing army. First-class swordsmen and healers by trade. Additionally, their wisdom and piety grants these warrior monks certain curious abilities; a crusader is very powerful in fighting magical or unnatural things, and most have some skill at medicine and healing.

Unluckily, most of have either perished in the Siege by the Ebon Blade or died by the blade of adventurers. In the years that followed Renault's death, most have faded to the wind or joined the Argent Dawn, which became the Argent Crusade and then finally became the new Silver Hand. There is little hope that the Crusaders of the Hand of Lanstroud will be the same as the men and women that once lined the halls of the Monastery during the Summertide Assaults.

The secret to training more lies in the ancient books and librams that line the walls of the Athenaeum. Skilled healers and practiced at dispatching even the most stubborn of the undead, every crusader can summon forth a blast of [Holy Light: Summon forth a blast of Holy Light to either heal an ally for a round of damage, or deal damage to any undead foe at a player's choosing.] in desperate times.

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Priests of the Scarlet Crusade are almost always driven by a sense to urgent help to help stem the frothing tide of suffering and squalor known to flank the survivors of the Fall on all sides, be they baring the tabard of the Holy Flame or not. These men and women give up on their initial teachings driven into them by the Brotherhood of Light, and join the Scarlet Crusade, not just dedicating the skills they have been given to the good of all but to the reclamation of Lordaeron.

After their ordination, they are often assigned to a select few duties that challenge their stomach for doing what is right. The ranks of the Confessors and Inquisitors are formed of priests that are battle-tested and prone to bouts of vicious zealous. Something that Balnazzar once counted on to misdirect their vengeance, now, there is hope that they will be used for good once again, or at least, to purge the Tirisfall Glades from the scum.

By strict devotion to the path of the light, they can call upon its aid to chase away the shadows of the night, through either a healing hand or the hot brand of the inquisition. Stellar healers but not trained for combat, they are a potent ally against magical or unnatural things that prey upon the good people of Lordaeron. The priests of the Scarlet Crusade are known for their [Divine Hymns: Through whispered word and hushed incantation, a priest is able to heal all units in a small radius for one round of damage every turn, but are prone to being interrupted if not well protected.]

Current Standing: 3
They are currently being led by Father Swaine.

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Once used as a silent blade to keep the peace and truth from reaching the ears of the devoted, the shrouded men and women of the Scarlet Crusade have found new purpose. The scouts of the Scarlet Crusade are known to be quick, lethal and subtle in their deadly dance with the undead of the Tirisfall Glades. Masters of knife-fighting and lighter than a feather on their feet, these men and women will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back.

They carry a versatile set of weaponry to silence even the loudest of voices and their training is extensive enough to make sure that their job is finished before the enemy even knows they are there. The scouts of the Scarlet Crusade happily employ less-than-honourable tactics in combat, seeing little merit in a ‘fair fight’ when absolution is bought for them through the point of a knife and other [Evasive: Once per deployment, a Scout may ignore a failed roll to maintain stealth or ambush an enemy.] tactics.

Current Standing: 3

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Huntsmen are hunters, trappers and poachers who cut out a living in a land that has almost entirely yielded to the sick experiments of the Forsaken. Wits and woodcraft often support them where weapons will not. They are useful allies to any army, and indispensable for any sizeable group of people living in the hell that is Lordaeron. They can track both the undead and beast, notice things most others would overlook, and are often the only ones who can find food for the barracks, be it animal or vegetable.

Huntsmen are excellent pathfinders and explorers, and can find food and shelter where other men would find only sticks and stones and ther arrows can stop any flanking charge in an impressive hail of arrows. Huntsmen of the Scarlet Crusade are known for being pulled from the most wild of men and women. They are an element that the most elite of Deathguard and landed armies cannot control and are a welcome gift amongst the soldiers of the Holy Flame, most notably for their [Hunter's Mark: Once during deployment, a Huntsman may mark a target for a player can confirm all hits for a round of combat.]

Current Standing: 6
They are currently being led by Captain Volker.

 

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What an incredible concept, Dizzy! I have never personally joined any Scarlet Crusade guilds before, but I'm very interested in the cause-and-effect system. It is realistic, which is something I don't see often enough of in Warcraft role-play. I'm looking forward to this guild and I may resurrect an old character for it!

In the meantime if I can offer any feedback or suggestions about the concept or any events you want to plan out please let me know. I would love to see your guild flourish. (:


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this is an incredible concept with some absolutely amazing mechanics for guild events. love it!

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Really nice concept you've got going there.

 

Be a real shame good time if someone... joined it...


Vraul

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