Azarchius 212 Posted November 17, 2017 Changelog(17-11-2017) Here you'll be able to read up on changes, big and small, made to various parts of the server. InterfaceLogin Screen We've got an amazing new login screen! You no longer need to append @epsilonwow.net to your username. AddOns TRP3 and !CrossFaction will become built-in to EpsilonWoW sometime soon after the changes go live. Who Limit raised to 150. Who do? You do. New FeaturesPhases Phase owners should now be able to delete any NPC in their phase even if it was not technically spawned by a player. Now you can sate your ban fetish on NPCs. (It's not actually banning but hey, details) NPCs It is no longer possible to grief phases using npc-spawning spells. Rekt Updated Commands.distance Standardized and cleaned output of useless elements. Now simply tells you the 2D and 3D distance to the targetted NPC. .cast Syntax changed from .cast #spellid [triggered] to .cast #spelld [triggered] [self]. To skip the "triggered" option, all you need to do is enter something else. .aura Syntax changed from .aura #spellid to .aura #spelld [self]. .gobject select It will now show the meta data about the teleporter itself, such as range, cast, target phase, and the like. Bug FixesWarden Bans Should no longer ban people willy-nilly. The Epsilon Warden was a little stir-crazy and was banning people left and right. She's returned from her anger management classes and is ready to take on real griefers. Hellfire Citadel You should now be able to apply custom skyboxes to the Hellfire Citadel map! Wow! The land of make believe! .additemset You should no longer be able to add item sets to other player's inventories. We get some of you have fabulous fashion standards but please stop forcing them onto others. – Kindly, The Staff Team (Not approved by Tiariana) .npc unaura Fixed a crash that occurred if you used .npc unaura on a creature that already has a Creature Addon .gobject move Fixed a vulnerability. .gobject move/scale/turn/pitch/etc Fixed an issue that made it so these will not save if done immediately after spawning the object (i.e. in conjunction with a macro) This means, objects will not reset to scale 1 for example. .npc emote Emote repeats will now persist through restarts properly. Work work! Dabu! .gobject teleporter All teleporter metadata such as range, delay, cast, phase, and activation now persist through restarts. Share this post Link to post Share on other sites
Azarchius 212 Posted November 17, 2017 The server will come back online within about fifteen minutes. Share this post Link to post Share on other sites
Aroa / Sora 10 Posted November 17, 2017 Thank you very much, and great work they do, keep up the courage! (I use elt to google translator to talk) Share this post Link to post Share on other sites
Setesh 0 Posted November 17, 2017 I see this server has undergone a great amount of maintenance. Excellent work, mortals. Share this post Link to post Share on other sites
Insomnia 76 Posted November 17, 2017 Good job, Azarchius. It's great to see the updates coming out swiftly. Keep up the amazing effort. Share this post Link to post Share on other sites
Grinch 16 Posted November 17, 2017 Is this going to be like League of Legends? Each month an update? Just kidding I love it! Share this post Link to post Share on other sites