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Implave

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Posts posted by Implave


  1. 1 hour ago, Kori said:

    Awesome stuff - I imagine for many the barrier of entry is the amount of tools needed to get started - hopefully this can help some get the ball rolling!

    Generally the only tool needed is Noggit and the converter for small scale stuff - creating an island on Kalimdor is easy, creating a standalone map on it's own mapid would require a bit more thought put into it. Does need some basic modding knowledge and a bit of technical context to understand what not to do. If anyone needs help - discord dms are open.


  2. Hello! Here's a (relatively bare bones) guide on how to restore cut Blizzard maps or port your own custom Noggit maps to work on Epsilon. Converted files should work on both 8.3 and 9.2.7.
     

    Disclaimer: the tools referenced in the guide are not owned by me and some links lead to different private servers.

    To comply with the rules and permissions, this guide is hosted on the WoW modding website.

    Here's the link.
     

    Depending on what you want to do it can be a walk in the park or a bit of a head-bashing session:
    - Editing wrath-era maps is easy
    - Making custom flatlands is also easy
    - Creating a map from scratch will take a bit of time
    - Editing more modern maps would require some tools and knowledge
    - Fully custom, maps that are not even in the listfile are the most complicated ones
    But everything is equally doable if you are determined enough.

    I do try to cover the basics of WoW clientside modding, provide some context, list useful tools and resources. Go over ADT conversion, WDT editing, potential issues and give an example of me converting Programmer Isle to use on Epsilon.

    If you just want some cool Blizzard maps to explore feel free to look here, those are already packaged as patches.
     

    hi.thumb.jpg.4d6bedbe5cc121b7a024ce1ee943b09f.jpg
     

    I will try to keep the guide updated as more convenient tools come out and the knowledge of the community grows. If you have any questions feel free to ask them on discord implave#7038.

    Have fun!


  3. Hello Epsilon, recently I've been busy with an exploration movie going over some of the more interesting prototypes in WoW from 0.x to 10.0. A sizeable chunk of that had to be shot on Epsilon so with the help of a few friends I decided to convert the cut 8.0.1 island expeditions and other early maps to 8.3.0, here's a link to the full folder. Most are rough early iterations but a few are highly detailed and would likely be interesting not just for exploration but for RP too.

    Note: these are not custom Noggit maps, these are simply ports from 8.0.1. For a way to convert from Wrath someone with technical and C# knowledge would need to update/fix this tool. Otherwise the tools I used are uploaded and documented here: ADT converter, WDT converter. Also for some reason sometimes Epsilon patcher doesn't always load custom map files on first log-in.

    Abandoned Mines

    abandonedmines.thumb.jpg.609325e652ab9a882c9ef55c8400374f.jpg

    An unreleased island expedition set in a mining town.
    Link: https://mega.nz/file/NcNFBJhR#wAPNcQZLDq-26X1y_PsuFlsooNEaJSM2CKL7gM7B8X4
    .worldport 1916 1 2 2127

    Katalina Island

    katalina.thumb.jpg.32f6909776d66851dafb7690a340dd15.jpg

    Another island prototype with some cool tech and easter eggs present.
    Link: https://mega.nz/file/pFsFAB4L#tsESCqTZ7PmliE7WJ5BUeev14farXmi9F0lFMBqGphU
    .worldport 6193 -2372 2 1889

    Swamp Island Prototype

    swamp.thumb.jpg.93866cf832d1841c5f1a1aa8abf796de.jpg

    Prototype island expedition set in a swamp.
    Link: https://mega.nz/file/tMETCC4S#8wrOo_3azepjmyjsQjPRqri1ereVOad6xa9j-AWXdKc
    .worldport 2731 1041 0 1887

    Jaina Arena

    jaina.thumb.jpg.ff919750daa7a5e9cf1a59eb90db37ba.jpg

    In Battle of Dazar'alor the arena is a server-side game object, there was a prototype with it being terrain-based. Due to technical reasons it's not on the actual raid mapid but is bundled with the swamp island.
    Link: https://mega.nz/file/tMETCC4S#8wrOo_3azepjmyjsQjPRqri1ereVOad6xa9j-AWXdKc
    .worldport  -8299 3018 3 1887

    Islands420 Wonderland

    420wonderland.thumb.jpg.771c879652e0db87add539fab6d269e2.jpg

    The first island on this mapid, a copy of bone town from Draenor with environment resembling a snowstorm.
    Link: https://mega.nz/file/sd8B2SjI#VuUHXWHq-aR0NhZK46E-L0E5vTqZW0IHaUNOjPk_uOE
    .worldport 2065 -2446 31 1896

    Islands420 Mushroom Island

    420shrooms.thumb.jpg.c22b0c105b406bfa9eafa81dc51a47f5.jpg

    The second island is a modified copy of timeless isle overgrown by mushrooms.
    Link: https://mega.nz/file/sd8B2SjI#VuUHXWHq-aR0NhZK46E-L0E5vTqZW0IHaUNOjPk_uOE
    .worldport 1669 2493 5 1896

    White Mesa Islands

    803Mesa.thumb.jpg.5d16852a9dde0332a07087b4787dafa6.jpg

    A series of small islands with a mix of legion and bfa assets.
    Link: https://mega.nz/file/MYlz1SKD#RfBiQnf86watMdWM-tS4tf1IynSWgirKot54vqLBmWc
    .worldport 1726 2427 58 1885

    Nazjatar Level Design Kit

    NazjLD(1).thumb.jpg.6ec14328bc3bd1c1273200bd612390b9.jpg

    A version of Nazjatar shipped by mistake with a level design kit.
    Link: https://mega.nz/file/lMVQRYrA#3ny1CbIsGtTi8LNLHSdVMEXcTOtpyY2lX_AZth-fR1I
    .worldport 1674 2206 100 1718

     

    Nazjatar Unknown

    NazjUnk.thumb.jpg.73238f8d375eda69a3f7a38e1465225e.jpg

    An unknown early version of Nazjatar unreferenced in the files. Goes bundled with the previous patch.
    Link: https://mega.nz/file/lMVQRYrA#3ny1CbIsGtTi8LNLHSdVMEXcTOtpyY2lX_AZth-fR1I
    .worldport 762 -6806 -202 1718

    Sinkhole Island

    Sinkhole.thumb.jpg.d3ebd8d0658f9c978bf41dc6a8a16492.jpg

    Another cut island expedition, though more rough and early than the ones above.
    Link: https://mega.nz/file/dAkiGLIT#r3p_rMnv8nA5yIzjwjvsQjzlaD78rtyO4-RML-c0XUY
    .worldport 14432 14351 88 1881

    BFA Level Design Map

    bfaldl.thumb.jpg.085a54feb6d37113991ec23e34a07aca.jpg

    A devmap showcasing Blizzard's level design process, techniques and resources.
    Link: https://mega.nz/file/5J8HjK6D#mAttbzru_uvlyRtxha4mkrOLEAwC1w5chl-cN38td5Q
    .worldport 14397 14589 31 2168

    Mechagnome Island

    mechagnomeisland.thumb.jpg.88dc28d5a74b34d53658e78465b50560.jpg

    Another island expedition, very rough.
    Link: https://mega.nz/file/BZUgEaSB#YGZvFutbEwBHWnzpi9KPl08J_wb4gK94KxCtx04h9WI
    .worldport 915 1297 39 1809 

    AI Test Map

      aitestmap.thumb.jpg.de83f22e05bb71f28790224f229ec05d.jpg

    A copy of old Arathi Basin modified to resemble an island expedition layout.
    Link: https://mega.nz/file/kBVBCSjK#X8ej7eNZXPdI6hAP2C-2eemqVPHLzExjFyd-jIT0yr0
    .worldport -16009 -15960 -27 1685

    Snake Cave
    snakecave.thumb.jpg.f40445ccd36cbfe95e3feef68b494254.jpg

    A series of prototypes for Temple of Sethralis.
    Link: https://mega.nz/file/MEFUnC7a#smXVXipeh7VaYfn3THecR5DjVxIC6AainulVfqz_xGA
    .worldport 2717 2784 -105 1690

    Nzoth

    nzoth.thumb.jpg.f9645178f209e359851c1981322bd768.jpg

    A really old version of Nazjatar with Nzoth present in the second part of the zone.
    Link: https://mega.nz/file/cVtw1TgK#r1yVsdNLafBRVZ7dHio84jikyEpC1lXrVhg7T-CWt-k
    .worldport 473 -283 -94 2117

    Assassins Scenario Drustvar

    dru.thumb.jpg.d2b2da74602e953c8ce5c9b782a83c1c.jpg

    An early version of Drustvar from pre-alpha.
    Link: https://mega.nz/file/ZVkGTAjA#ipUXZoEuTSvcLNdRY4F97zcS_c2jARqaZDAZta6BwJ4
    .worldport 1476 3133 324 1890

    Islands Cursed

    cursed.thumb.jpg.8befb2d7a5f3537ce9710ab03fd1cd93.jpg

    A really messy prototype island expedition.
    Link: https://mega.nz/file/IJ8AnbLQ#ZAiMrk57nLKivzjbrwirrpDLpiE3COKI6OOBKhfbCBg
    .worldport 1514 891 251 1891

    Underrot

    underrot.thumb.jpg.a0cbb0e61fccf5cee27168d2076efa6e.jpg

    An early version of underrot.
    Link: https://mega.nz/file/5M1D2ZCA#FlGhFP43fNxMBf-FPdG2DCmaL-VhytvO5d1YJeMjQXM
    .worldport 563 1415 100 1841

    KulTiras

    kultiras.thumb.jpg.adb86853340214cbf521b5b263b3738e.jpg

    8.0.1 version of KulTiras, no time-accurate WMOs, there is a model kit present though.
    Link: https://mega.nz/file/RMFn3CKZ#1KGqWLus2WTSn8QVPUb0pAdlf8bXn-fjgrvy39gjZeI
    .worldport  2605 -5428 7 1643

    Zandalar

    zandalar.thumb.jpg.1bdc51c9e744702f582107b39f12ca0d.jpg

    8.0.1 version of Zandalar, no time-accurate WMOs.
    Link: https://mega.nz/file/Rd1ElJyR#RdxqPdwXDEDdPLxcWvaGkoXNzkbkN89d7LUgdVYDdLE
    .worldport -2770 2375 4 1642

    GM Island

    gmisland.thumb.jpg.c33bdad845b225c7aa712f0a55114e34.jpg

    It is ported to the new alpha format that will work with non-classic Kalimdor.
    Link: https://mega.nz/file/5IVmBCqB#QjbKGEjjctO0oSbuWKxzIXn-IT9Q1mCMR2EepVILEc8
    .worldport 16222 16264 14 1

    Enjoy! Have fun exploring, if you have any questions regarding how it was done or if I've screwed anything up feel free to reach out on Discord implave#7038.

     

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