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    This is a good summery of the issues plaguing most people at the moment. Though I have to voice the concern of having "player count" in phases as such a thing would just make bigger phases bigger and kill smaller niche phases. For example, if Stormwind has 30+ people and some adventure phase people would normally look at only shows 5 people, people will flock to the bigger ones. So if it is going to be a thing, there need to be some way to either filter out phases with "overpopulation" or somehow promote the smaller ones more. Or just dont have player count in the hands of the average person like it is now. At least then they are at least exploring and seeing if they might return later on an interesting build where if there was a player count, they might just even try to explore it at all ever and just go to where others are and leave it at that. One thing I pushed like a year ago to a few people was the possibility of a "current phases" zone where people can go from start to find phases. A sort of builder haven style phase but for RP and active phases with an LFRP tone to it. I been trying to push this idea a few times through the dev and mod team but with little to no success beyond "we had plans on making that but the one handling it is gone" and that was all there was to it. The idea could greatly fix a lot of the current issues if a portal to said LFRP phase finder phase was in start much like builder haven is.
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