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Valrik

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Posts posted by Valrik


  1. I like this topic's goal a lot. For too long have people had entirely different ideas on how far a gold will get you. To some, a gold piece will get you a small cottage, and silver/copper is used for day to day supplies. To others, a gold will get you a mug, and everything else is just pocket change

     

    It's a sad state.


  2. 47 minutes ago, ArvickCorpsebane said:

    WoW is more cartoony than any 40K games out there. Even the black sheep like DoW3 and Eternal Crusade. Fair. But I still fail to see how any of that restricts you from portraying the grimdark feel. Taking a casual stroll through Duskwood should be enough to enforce that idea. It's all about how you build it. I have done some test building on RPH in the past and rest assured, the results were satisfying enough. You just really gotta focus on the darker aspects of WoW. Not everything in the game is bouncy and colorful.

    Relegating the RP to a few dark zones doesn't sound particularly fun at all. If you want to bring warhammer here, I really think it'd be better off with WHFB- considering that it isn't nearly as grimdark.


  3. Just now, ArvickCorpsebane said:

    From a visual one? Yeah... no. I dunno how much attention you've been playing to recent WoW assets (especially tier sets ever since burning crusade) but WoW is very much visually inspired by Warhammer. Big, bulky shoulderpads. Blend of Sci-fi and Fantasy (now more than ever) Not to mention, the in-game Orc models are more similar to Orkz than they are to actual Orcs from Warcraft. Besides all of this, you can always sprinkle in a bit of imagination and some creative ideas.

    Blizzard has a very unique and cartoony artstyle which is seen across all of its games. Warhammer tried to emulate this with its latest release, DoW3

     

    Needless to say, people consider one of DoW3's critical issues as its blizzard-like artstyle. Maybe there is inspiration, but ultimately Warhammer is a very gritty setting. Even the comedic shoulderpads are portrayed in a very grungy and realistic light.


  4. How does this rendition of the Deathwatch interact with those outside of the guild, and in public settings? The primary concerns from RPH lay exactly with that subject, given one of the largest complaints was your guild being populated by gankers.


  5. 8 hours ago, Elory said:

    I currently don't have one... I am mostly waiting for more members to join so I know any plans I have are able to be executed with enough numbers because currently I barely have enough members to make a mini event.

    Having a clear roadmap can actually make or break a successful guild forum topic. People like to know what they'll be doing within your guild. You may not have enough members, but you should label out your plans as to what adventure you'll be taking on with the guild once you do, rather than just putting "kick some demon butt". There have been plenty of times where two guilds with similar concepts post at the same time, but the one with vague IC goals gets left in the dust, whereas the one with a clear process gets a bunch of members.


  6. Now that situation is out of the way, does your guild have any specific goals at all? What can we actually expect the Silver Hand to be doing as a guild? Yours are quite vague, and some of them can be applicable to literally any guild that wanted to have them.

     

    What's your guild's IC roadmap, simply put.

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