Warlock87
-
Content Count
4 -
Joined
Posts posted by Warlock87
-
-
It seems that .gob mass vis is bugged, if you use -1 for radius in .gob mass vis VisRange GobID Radius setup, it not only goes for -1 in the range but also seems to assume -1 in the GobID slot.
Aka if you .gob mass vis -1 BigWallID -1 EVERY item in range of -1 vis is set to -1 vis.
Gob Mass Vis bugged.
in Solved
Posted
Yeah my own phase was hit quite heavy by this, I simply wanted set -1 vis on a few rather large trees that looked really weird popping into existance very close to them. Instead I took about 20-30 FPS off the phase because every gob was hit, not just the trees.
A PSA or a fix, or both, would probably be good ?