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ericgrayfur

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Posts posted by ericgrayfur


  1. I wonder if custom flightpaths for big phases could be a thing.

    Like fully fledged taxi stands that can decide speed and mounts for players. Could be useful both for travelling between outposts or immersion.

     

    (I seem to recall a db2 file managing those, I don't know tho)


  2. So basically I've been playing around with npcs and I've noticed that some of them can be rideable with certain conditions I cannot still grasp. Various examples would be "Traveler's Tundra Mammoth" (id:32640), "Wings of Steel" (id:37139) and "Horde Coffin Hauler" (id: 44764)
    There are different type of rideability, I'm sure it's a db2 thing possibly server-side, but I was wondering if something could be done to make forged npcs rideable.

    (Wings of steel is from a Bilgewater Harbor quest and the Coffin Hauler from Silverpine Forest, and it's the vehicle you can use as a "bus" of sorts)

    Using the .npc cast command I managed to make npcs ride the various rideable npcs I found as an example.

    I think something like this could give us players the possibility to make tours, buses, ships and the likes, combining rideability and waypoints planning.


    Examples:

    Spoiler

     

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