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Posts posted by Rabbit
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Ok so, did you resolve this?
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This is coming in an update in the near future.
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They're working on this, as well as most of the other unfinished ones. It will most likely come in the next content update patch.
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On 5/6/2022 at 5:31 PM, Nila Voidfur said:Me like a lot!
Next bug fix tho. Use of Musician addon while in group. THe musician mutes out when in group. You can't hear it but everyone else can. Could fix?That's a Magician-related bug. You need to get in touch with the add-on's developer.
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4 hours ago, zach said:Basically a main-phase RP server along the lines of Paragon or Chronicles, right? The only issue with that is that it then becomes up to the developers and staff to moderate the phase, rather than the phase's staff, which is a much larger task. There's a reason that servers like Paragon and Chronicles require you to apply for certain things and don't allow for players to have full GM powers over everything.
No, just the appointed project members would moderate and DM it. If you're talking about Chronicle, jeez, that's been dead for like 8 years.
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Unfortunately this bug seems to be common and I think people use MogIt to bypass it.
As for the grey bug, it's been around since Cataclysm if I recall correctly, it's to do with unequipping items without dragging them into your backpack slots directly. -
not yet I don't think. I am not sure if even using .phase shift map would allow you to replace all the adts with doodadless ones.
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I wouldn't say this would be ready for implementation just yet, but I've been thinking about this for a while.
Believably there is still a considerable amount of features that need to be developed and implemented into Apertus before this realm could ever be a possibility.
What if there were a separate realm from Apertus, which was more of a focused experience?The basic premise of the realm being that dedicated teams develop open world phases and campaigns that are then playable by the general public.
There would only be one campaign active at a time on the whole realm which the entire population would focus on.
The general public would not have access to most commands and would instead play the game as we would on retail, except with a focus on roleplay and guild interactions.
Hosts would develop a storyline and allow players to participate within a restricted, more linear framework than what we are used to.Various teams of chosen people could be picked to develop a massive "phase" in the secondary realm, and a server-wide sponsored event would be hosted and the realm brought up for the public to partake in.
Think of it as a massive developer team-backed phase with RPG, profession and guild systems the likes of which have never been done before.
Massive teams of passionate DMs to keep the world always vibrant and alive, even if the "phase" were the size of the Barrens and nearby zones only.Once individual projects are finished, the next campaign is brought live for everyone to enjoy.
People would be able to work on these campaigns on Apertus and then adapt them on the new realm. -
I noticed putting .gobj overlay over eps_7dl m2s causes them to revert to their original texture.
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supersick, wonder when this'll release
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Why does it have to be main phase? Why can't you just make it a normal phase? Isn't that the whole point of this server?
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not sure if the stormwind collision bug is a thing on the 1.13.2 model. might have to give it a try.
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Reminds me of this creepy bug in I think either Dun Morogh or Alterac Valley where you can hear gnome groans on loop or something.
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Simply replaces Barrens textures and ground details with new Warsong Gulch ones. suggest you crank your ground detail intensity down a bit in-game.
how to install: extract in your Epsilon root folder
how to uninstall: delete "tileset\barrens", "tileset\the badlands" and "world\nodxt" folders
would like to get around to make an ashenvale version but i have no need for it, should someone really really need it i could attempt that
enjoy
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Welcome back boy! ?
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Epsilon has every item possible available already with a modded MogIt. Custom items are not necessary but will be a thing in the future. Gameobject templates work and are shareable, you can turn them, scale them and overall treat them like a singular object. Public RP is not a thing, you will have to whisper people to roleplay most of the time. I would say Epsilon is more focused on building and modding, but there is a strong roleplay community here.
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NPCs are just there for cosmetic reasons, also if you struggle to interact with other players your client might still be downloading.
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On 5/26/2020 at 6:00 PM, MindScape said:Half-Tiles would be really great. There's a lot of different 'tile' building items I'd love to make if I remembered how these days lol (Half-tiles, stair-tiles, ramp-tiles).
In terms of the triangle half-tile, would it be reasonable to just have one side as, i.e., the bottom-right of the texture, and the other side the top-left?
Just make roof textures triangles and most brick ones.
Then make circular 45° tiles so that we can combine 4 of them into a circle.
Then make conic roof textures so we can make proper towers!Please.
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Hey man, welcome.
You'll find me lurking #building on the Discord. You should check it out. -
Hi welcome ?
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I rotate the tiles to a 45 degree angle and spawn another tile below to cover the rest of it, I am not sure it would work in your case however.
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Welcome.
I hope you will enjoy your stay.
You'll find me lurking #building. Not much anywhere else.
Game crashes when I try to open the new Epsi editor
in The Bug Box
Posted
Is your Epsilon folder read-only? Do you have admin privileges?