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Axmar

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About Axmar

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  1. I'd like to suggest a command to add all objects of a specified ID to a gobject group. This would help immensely in large builds where you want to seperate interiors/exterior parts, etc. In which case the current addnear and addbox is clunky to use. Thanks in advance ?
  2. Just an idea that I'm not sure if it could ever be implemented or not - but basically I know that some objects are only visible in viewport and if you turn your camera away from the object's spawnpoint they no longer render. I.e the original cavelight objects but I think you already did something to remove that from them. I was thinking would there be anyway to instead add that effect to let's say tiles or really any object but with a more refined approach to reduce lag in phases? Thanks in advance.
  3. Hello, I'd like to suggest adding decals with dirt paths / roads to the game. My suggestion is a retexture of the sloppy_blood_pool objects. I'd also like to suggest trying to make a water-ish retexture of the 8fx_nazmir_bloodpool.m2 so we could spawn in water puddles. Thansk for your time :).
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