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About Ness

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  1. Adding to the list: My NPC sounds were working fine until yesterday. Today (13th of September) I started experiencing a weird bug where the NPCs would suddenly repeat their greeting sound whenever I clicked on an option, even though they are only supposed to say their greeting sound when I first open the dialogue page, as I have only greeting and farewell options enabled. And now, all of a sudden, I am no longer able to hear any NPC sounds in any phases, apart from the first NPC I talk to when I load into the game. My friend is also unable to hear any NPC sounds, even if he relogs. I have not fiddled with any sound settings, and neither has my friend. I don't have any custom patches or addons.
  2. Tested this, and the issue seems to affect newly created NPCs only. I had some NPCs that I created ages ago. and they have slow attacks. (Every couple of seconds it hits for around 4k dmg.) But if I create a completely new NPC with the same faction and same displayID, they suddenly attack much faster. (Several times per second it attacks for 1-1000dmg) Note that the animation of the attack is still the same, but the dmg numbers on your portrait are giga fast compared to the old NPCs.
  3. EpsilonEditor makes the game freeze for a few seconds and then closes the game completely. No error message appears. Checked the FAQ list of addons, settings and overlays that might cause the crash, but I have none of them enabled. API is also set to DirectX11 I was able to use the Editor yesterday, but now after the latest Windows11 update I can't anymore. Is there anything I can do to fix this?
  4. I noticed yesterday that some of my npcs had lost their bows (and another player mentioned they had the same issue with shields). I tried to re-equip them, but they kept disappearing when I logged out and back in. I had used common, epic and rare items, as well as epsilon items, and they all kept disappearing. Using the NPC forge interface didn't help, and neither did using the command .ph forge npc weapon ###### 2 The bow re-appeared if I used emotes or spells related to shooting with a bow, so it clearly was hidden somewhere - they were only invisible while unsheathed/sheathed (not to be mistaken with the invisible-sheath type of weapons, I didn't accidentally use those). I was able to bubblegum-fix it by using custom epsilon bows that sheathe like shield, and put them in the main hand slot instead of ranged slot. Using anything else but sheathes-like-shield would just make them sheath wrong, and putting it in the ranged slot would turn them invisible.
  5. Cursed Vision of Sargeras, AKA the black blindfold looks completely different on Epsilon than it does on Retail. On epsilon it seems to change the blindfold into a DH-only blindfold with metal pieces. PIcture link. From left to right: Blindfolds 1. Cursed Vision of Sargeras over flaming fel eyes on Retail (you can't see the flaming eyes unless you take off the blindfold. This is the look I want) 2. Cursed Vision of Sargeras over flaming fel eyes on Epsilon (It doesn't look anything like the original item) 3. blindfold_a_01-clothblackcool over flaming fel eyes on Epsilon (Looks similar to the original item, but it doesn't block the fel eyes) For now I've worked around it by changing my character's eyes into normal blood elf eyes and never taking the blindfold off in roleplay, but I hope it gets fixed some day so I can have both the blindfold and the fel eyes.