DavidTwo 72 Posted July 24, 2017 (edited) This thread/guide was originally set up by Mindscape/Klarrisa! MindScape created and organized a list here of many Game Objects, some common and others not so much, including highly tested coordinates to be used with the "!GPS" command. These coordinates are also scalable, meaning if you spawn your objects at scale 3, simply multiply the coordinates by 3. For ease on the eyes, the Macro's section has been placed into a spoiler, and pictures have been provided with each GO. The macro's section of the post will follow the same order as Objects list, and are also labeled with the same name and ID as in the list for easy reference and finding. GObjects List and Simple Coordinates: [Worgen_GateWall01.M2 entry 803623 - WORGEN WALL BRICKS North / South (X): 4.454704 East / West (Y): 7.749651 Up / Down (Z): 14.5574181 [RedRidgeBridgeBrick01.m2 entry 800307 -GENERIC WHITE BRICK North / South (X): 3.168512 East / West (Y): 2.111521 Up / Down (Z): 1.4816667 [RedRidgeBridgeBrick03.m2 entry 806084 -GENERIC GREY BRICK North / South (X): 2.247172 East / West (Y): 1.574707 Up / Down (Z): 0.3615946 [RedRidgeBridgeBrick02.m2 entry 806083 -UnGeneric Grey+Tex North / South (X): 2.24717 East / West (Y): 2.11152 Up / Down (Z): 0.7803287 [StoneBlock02.M2 entry 800474 -DarkStone! North / South (X): 2.642475 East / West (Y): 2.635465 Up / Down (Z): 3.938233 [ExcavationBarrierPlank02.m2 entry 202156 - Floor / Roof Plank Forward / Back: 2.273613 Left / Right: 11.386787 Up / Down (Z): 0.416413 [ExcavationBarrierPlank.m2 entry 177185 (clickabke)- Wall Plank Forward / Back: 0.416413 Left / Right: 11.386787 Up / Down (Z): 2.273613 [Wildhammer_shelf_01.M2 entry 802202 North / South (X): 0.94102 East / West (Y): 3.45602 Up / Down (Z): 0.2467 [Hauler_platform.M2 entry 242442 North / South (X): 11.401774 East / West (Y): 8.25 8.345304 - spaced, no clipping | 8.141762 - not spaced, clipping Up / Down (Z): 0.891729 [Uldum_Coffin_Lid_01.M2 entry 815392 North / South (X): 1.868 1.868198 East / West (Y): 0.775 0.7767 Up / Down (Z): 0.216 0.215943 [uldum_pillar_brick_01.m2.m2 entry 206336 North / South (X): 0.5473934 East / West (Y): 0.689372 Up / Down (Z): 0.15263884 [WinterOrc_MetalCurb_05.M2 entry 814354 North / South (X): 6.523622 East / West (Y): 6.461828 Up / Down (Z): 0.560984 [WreckedBuildingHRedBrick01.m2 entry 800177 North / South (X): 0.551894 East / West (Y): 0.987127 Up / Down (Z): 0.619834 [Worgen_Brick02.M2 entry 813139 / [worgen_brick.m2 entry 196462 North / South (X): 0.551323 East / West (Y): 0.811346 Up / Down (Z): 0.45128 Again, all credit goes to the original creator of this, MindScape(Klarrisa)! If you have any suggestions for additions, provide the object name/ID and the GPS coordinates that you have for said object, and I'll add them to the list for everyone in our community to be able to use it! GPS REVOLUTION! Edited August 25, 2017 by DavidTwo Share this post Link to post Share on other sites
DavidTwo 72 Posted July 24, 2017 **Note: Some Object Entry IDs may have changed. I'll go through this guide and fix them as I find them. Share this post Link to post Share on other sites
MindScape 66 Posted July 24, 2017 Worgen_GateWall01 - 803623 RedRidgeBridgeBrick01 - 800307 RedRidgeBridgeBrick02 - 806083 RedRidgeBridgeBrick03 - 806084 StoneBlock02 - 800474 ExcavationBarrierPlank02 - 202156 ExcavationBarrierPlank - 177185 (Is mouse-overable, so kinda shit now) Wildhammer_shelf_01 - 802202 Hauler_platform - 242442 Uldum_Coffin_Lid_01 - 815392 uldum_pillar_brick_01 - 206336 WinterOrc_MetalCurb_05 - 814354 WreckedBuildingHRedBrick01 - 800177 Worgen_Brick02 - 813139 (No Colision?) worgen_brick - 196462 (Can Be Right-Clicked to activate, but doesn't delete it or anything) Share this post Link to post Share on other sites
DavidTwo 72 Posted August 25, 2017 FINALLY updated. New Entry IDs added. And if anyone has recommendations for the list, always feel free to respond Share this post Link to post Share on other sites