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DavidTwo

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About DavidTwo

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  1. Retextured Nagrand Rocks also come to mind. We have the Epsilon Rock Arches. Why not also retexture the Nagrand rocks (ID 833937 for example) to other grass or rock textures?
  2. So we’ve gotten some awesome new objects from the recent patch. And that has given me a bit of an inspiration to suggest some other cool things relating to them. 1.) Dalaran –THEMED- Garrison buildings. And what I mean by that is.. stone, wood and all. ‘T’ did something similar to this back in Divinity-X that unfortunately didn’t see the public light of day. I think with the new Dalaran stuff we have now, adding on more buildings in that style would be awesome. (And yes, including variations to the new Shadowlands farm/barn/twostory/inn). 2.) Garrison-roof versions of the Arathi Basin BG buildings added in BFA. And then maybe using that cool red roof texture that was added for said buildings for another set of Garrison buildings. 3.) Hi-resifying some more Vanilla buildings. Actually something I suggested in the past. Like the blacksmith, lumbermill, northshire abbey,barracks, mage tower, etc. A lot of the old assets are pretty dated to what we have now, and I know these buildings are still..pretty cool, but just don’t mesh well with the garrison stuff. Quizley’s new chapel comes to mind for inspiration to Hi-resifying/remaking old buildings. 4.) The obvious..recolors. The chapel in a Gilnean theme, and with the corresponding roof colors seen in previous garrison recolors. Also Forsaken buildings. The Northrend variation. Those buildings could be cool if you swap those textures to a more human theme. Or garrison buildings to the Forsaken theme. 5.) Stormwind buildings. HD. I think a member of the community was actually doing this. Could see if he’s willing to give you all the files :O 6.) More furniture recolors. Specifically that awesome couch and chair. Blue was great. Purple was awesome. Would be nice to see even more! Maybe even a reinvisioning of the Kultiras bed(s) in different styles/colors? I apologize if I’ve been a nag with a lot of these. I do know it’d be awesome to have a lot of these added in future releases.
  3. I noticed a few have lighting bugs too like the Dalaran bank. Darker than it should be
  4. We got Alliance recolors......so now why not go further and darken them up (even if a tad bit more) to fit the more Gothic/Gilnean aesthetic. :)
  5. 847054 - 6hu_garrison_townhall_v2_stromgarde.wmo shows a "blue" texture in place of a red one 879605 - EPS_gilneas_garrison_farm_v1 ^ 879697 - EPS_gilneas_garrison_farm_v2 has cubes where the windows are (and the version 2 has cubes in the chimney area) Same with the other Farm_v1/farm_v2 recolors EX: 847042 - 6hu_garrison_inn_v3_stromgarde does not have a red roof and instead shares the same green roof as the 6hu_garrison_inn_v3_kultiras version of the object
  6. As the title says. eps_gilnean, some buildings when you're far away from them, appear as their main garrison counterparts. For example: i'm far away in the air in this picture, and in the background there's one of the gilnean recolors of the Gilnean shop, object name [eps_emptywmo_gilneas_garrison_tradingpost_v2 - ID 879743] but close by and the object returns to normal/appears as intended (the gilnean recolor) Same with the docks. [eps_emptywmo_gilneas_garrison_dock - ID 879661] Far away: normal when closer mage tower: closer to it, normal: I don't think all of the objects are affected persay, but these are the ones I've at least noticed.
  7. Native list finally updated with the proper Vulpera/Mechagnome natives, as well as a thin kultiran human. All that maintain armor ;)
  8. Granted, but it's only wearable by nonplayable Ogres...and won't look very good. I wish the WoW Story was better
  9. Fantastic idea! And I think since Classic WoW is on a more... modern file system/core, it'd be a pretty simple thing to do.
  10. Title says it all. Is it possible for a phase-type of command for let's say moderating a phase, where you can see who casted spells or certain spells in a phase? In case theres let's say someone who casts something theyshouldn't have (that can lead to proper phase banning and potential banning of said spell)?
  11. Some will accept public people. Some phases do. Others that may host as a 'public phase' and is a guild phase may end up having more... guildies than others however. It's not a bad thing, but let's say I enter a public phase expecting RP. Instead I enter to a barren phase.. only for let's say all of the guildies to be congregating elsewhere in said phase. That's where my argument had been as well. And why I was discussing the whole 'exclusive RP' bit. Iunno maybe I'm just a crazy man, haha.
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