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SyvenOG

Rotate Gob Groups

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Alrighty, here is a suggestion!:

I've been messing about with GOB groups et cetera, and they give a LOT options when it comes to building, however I still feel like the potential of GameObject groups would be so much greater if it was possible to rotate gob groups along all three axes (X,Y,Z/Pitch Roll and Yaw). Might be something quite difficult to implement however; wouldn't it be an absolute-gamechanger when it comes to making advanced modular builds and speed building complex environments?

I would personally love to see that kind of feature making its way in the game, even if it was going to be really limited.

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this is... really difficult 'n'

and i'm putting it off because it's difficult.

it's the one thing i need to complete the ensemble of gobject groups so i'm keen on doing it too.

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