Erkor 119 Posted December 28, 2021 NPCs have a variety of movement types as far as I remember; we can spawn waypoints already and make NPCs move along them, but wandering is something NPCs on Epsilon can't do. For the people who don't know what that means: "Wandering" is a state that makes NPCs move in a certain area (determined by a radius? dunno) as generic critters would on Retail WoW. You might ask yourself why that's useful, but being able to set NPCs to wander in a zone allows you to set up critters and wild animals so much more easily. Ordinarily, you'd have to make a few tens or dozens of waypoints to make proper use of it. [Gunmar] says: "I can't believe this 'Arahi' woman went down so fast. Storm my arse." Spoiler Share this post Link to post Share on other sites