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Erkor

separate or remove the race changing function for mogit's forged NPC outfit equip

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when using MogIt to make a set, you can use an epsilon-unique function to apply it to an NPC automatically. the issue with this is that it also sets the race, making the outfitting process all the more tedious; you make customizations and set the race, and, instead of setting the preview race in MogIt to the one of your NPC, you just equip it onto the NPC -- and in turn it snaps back from a dark iron dwarf to a human

 

while i won't deny this system has some good uses, i think it's also really annoying because you can't turn it off. if developers feel like keeping this function in is better, then i'd at least want to compromise with a setting to disable the race setting part so i can focus on the item outfit in the item outfit addon


[Gunmar] says: "I can't believe this 'Arahi' woman went down so fast. Storm my arse."

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Spoiler

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