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[Patches] Silvermoon Uprez Project

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Two things to show today: a nearly-complete-so-why-not-share-it uprez of Silvermoon's textures (including non-silvermoon buildings, just not the busted buildings unfortunately) and a patch that replaces blood elf merchant tents (aside from the four-legged variety) with modified Broker tents of similar design.

These patches are at this point being kept separate because the tents have some weird collision issues that I'm not sure how to fix. So you can decide for yourself if you want to grab that one!

If it bothers you, the Silvermoon textures were uprezzed using AI. Quite frankly, it's the only time-efficient way to undertake a project as big as this and it gave results that were an improvement over the originals. If you have qualms with AI being used, that's fine. Don't download it.
Aside from that, the patch is still technically a work-in-progress. There are some textures that need fixes here and there, others that don't quite tile correctly, but the over-all effect is very nice.

First the Silvermoon uprez, taking Silvermoon's textures from 256x256 to 1024x1024: https://drive.google.com/file/d/1e43CphLZ6uWJkWW73blxLNQK65NGt-X5/view?usp=share_link




This statue and others used in Silvermoon have also been uprezzed.



A side-by-side comparison of the old vs new.

Next, the Broker tents. Keep in mind the odd collision issues I mentioned. The changes I made to the model's dimensions for some reason didn't also affect the collision of the model. Placing them yourself allows you to turn off their collision entirely, avoiding any issues. The tents that exist in Silvermoon and beyond as scenery however will automatically have collision on. None of this is game-breaking, though. It's just an odd little quirk.

Here's the patch: https://drive.google.com/file/d/140Rnkf4alfCLWWhiBtjnscvHXDWLX3ip/view?usp=share_link
And here are some screenshots:




Check them out as the awnings on those windows as well as over the wagon.

Enjoy and give feedback!

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