Jump to content

Cre

Members
  • Content Count

    132
  • Joined

  • Last visited

  • Days Won

    20

Posts posted by Cre


  1. On 24/01/2019 at 10:16 PM, Graxton said:

    I'm not sure where to report this, but while I was going through the Dal'Thalas phase, I crashed receiving error 132 (I have no mods installed), but the real issue is now not being able to get past the character selection screen. I load in partially and then receive a stream error. I've tried to see if it was a fluke about five times, and each time I got the error. Is there a way to resolve this?

    EDIT: The streaming Errors stopped, but now error 132 will not go away. Even after following the faq thread.

    Hi Graxton,

    Please locate your most recent crash log in your Epsilon\Errors folder and send it to me via Discord: Ross#1832


  2. On 14/01/2019 at 4:39 AM, Snuggley said:

    It seems like whenever I try building something, the objects will rotate to odd angles. Generally happens with larger objects like buildings, but it sometimes happens to tables and chairs too. I don't use any building mods or anything. 

    This will generally happen with large WMOs or tiles. Make sure that you are facing north when placing these objects. 

    .gps face north


  3. Hey @VernDagon,

    I personally dislike the idea of presenting a full "upcoming" set of patch notes.

    It's no secret that when things are teased or confirmed to be in the next patch that we are held to it. Sometimes quite viciously. Presenting a fully fledged set of patch notes with all of these promises would only result in backlash if something then went wrong.

    Whilst there are usually great technical reasons for why these things happen, it does not appease the people that like to remind us "remember when you said X would be added two years ago???"

    I would recommend that everyone keep an eye on the #dev-updates channel in Discord. You can see the commits that Azarchius makes to the Epsilon Core when bug fixing or adding features.

    As well as that, we release patch notes when the patch goes live. You can find those over at https://forums.epsilonwow.net/forum/42-changelogs/.

    That is just my opinion on the subject. One of the other developers may feel differently.


  4. 18 minutes ago, Kitty said:

    Works similarly to ".ph blacklist add [x]" but additionally sets their entire account under blacklist from the phase.

    Hey Kitty,

    Phase blacklists are account wide. Or are suppose to be. I will test this and get back to you.

    Edit: 

    Phase blacklist is indeed account wide already. The only step further would be phase blacklist IP for the player's IP address.


  5. 45 minutes ago, Romeo said:

    why u taking it as an insult. im not saying ur not working hard. im saying i came in expecting changes to the server, news, not recolored sets. please dont assume things. u have done a great job. but maybe u should rename this "a cool patch" and not a grand development update lol

    You've not read the post, Romeo :(


  6. 1 hour ago, Rogan said:

    Have you considered just using the GM tag instead?

    Hm? I'm not quite following :P

    1 hour ago, Rogan said:

    MY primary concern is that Alleria set looks awfully similar to the set Alexa made, which exists as an RPH patch, iirc. Is this an accidental correlation or are we seeing one of the first big additions of player-created content on Epsilon? Asking because no one is actually credited for the content.

    In terms of credit, anything shown in the dev blogs has been done by the developers speaking in the blog. 

    Greymane Coat's Revisited was done by Tia, as was the Alleria armour. The lightsabers - of course - by ya nerdy boy here.


  7. 1 hour ago, Romeo said:

    its an armour set with recolors, i aint saying its bad but thats all this post is.

    That is what the post is if you just scroll to the bottom. This release of the blog was to highlight /why/ it has taken this long to get stuff going. 

    I assure you that if you read the full thing and understand what we have said, you might see the difficulty we’ve had working with 7.3.5 and Blizzards new way of handling model files. 

    As well as that, we only choose three things to show because we are still quite firm on the stance that we don’t feel the need to post pictures of everything we’re working on. That creates a pressure for us - who are doing this as a hobby in our free time - to release everything we show. 


  8. Hi Lightdragons & Vojtik,

    Thank you for the heads up and apologies on the delayed response. I have collected all of the missing files that you have reported and passed them onto the System Admins.


  9. Updated for 7.3.5: https://docs.google.com/spreadsheets/d/1zdIBJ_AZAB4bZuzbnaVOUJ3shUxL-kYUuofDzZBeMbs/edit#gid=0

    ID EmoteSlashCommand
    0 ONESHOT_NONE
    1 ONESHOT_TALK(DNR)
    2 ONESHOT_BOW
    3 ONESHOT_WAVE(DNR)
    4 ONESHOT_CHEER(DNR)
    5 ONESHOT_EXCLAMATION(DNR)
    6 ONESHOT_QUESTION(DNR)
    7 ONESHOT_EAT
    10 STATE_DANCE
    11 ONESHOT_LAUGH
    12 STATE_SLEEP
    13 STATE_SIT
    14 ONESHOT_RUDE(DNR)
    15 ONESHOT_ROAR(DNR)
    16 ONESHOT_KNEEL
    17 ONESHOT_KISS
    18 ONESHOT_CRY
    19 ONESHOT_CHICKEN
    20 ONESHOT_BEG
    21 ONESHOT_APPLAUD
    22 ONESHOT_SHOUT(DNR)
    23 ONESHOT_FLEX
    24 ONESHOT_SHY(DNR)
    25 ONESHOT_POINT(DNR)
    26 STATE_STAND
    27 STATE_READYUNARMED
    28 STATE_WORK_SHEATHED
    29 STATE_POINT(DNR)
    30 STATE_NONE
    33 ONESHOT_WOUND
    34 ONESHOT_WOUNDCRITICAL
    35 ONESHOT_ATTACKUNARMED
    36 ONESHOT_ATTACK1H
    37 ONESHOT_ATTACK2HTIGHT
    38 ONESHOT_ATTACK2HLOOSE
    39 ONESHOT_PARRYUNARMED
    43 ONESHOT_PARRYSHIELD
    44 ONESHOT_READYUNARMED
    45 ONESHOT_READY1H
    48 ONESHOT_READYBOW
    50 ONESHOT_SPELLPRECAST
    51 ONESHOT_SPELLCAST
    53 ONESHOT_BATTLEROAR
    54 ONESHOT_SPECIALATTACK1H
    60 ONESHOT_KICK
    61 ONESHOT_ATTACKTHROWN
    64 STATE_STUN
    65 STATE_DEAD
    66 ONESHOT_SALUTE
    68 STATE_KNEEL(DOESNT_WORK)
    69 STATE_USESTANDING
    70 ONESHOT_WAVE_NOSHEATHE
    71 ONESHOT_CHEER_NOSHEATHE
    92 ONESHOT_EAT_NOSHEATHE
    93 STATE_STUN_NOSHEATHE
    94 ONESHOT_DANCE
    113 ONESHOT_SALUTE_NOSHEATH
    133 STATE_USESTANDING_NOSHEATHE
    153 ONESHOT_LAUGH_NOSHEATHE
    173 STATE_WORK
    193 STATE_SPELLPRECAST
    213 ONESHOT_READYRIFLE
    214 STATE_READYRIFLE
    233 STATE_WORK_MINING
    234 STATE_WORK_CHOPWOOD (HORDE AXE?!)
    253 STATE_APPLAUD
    254 ONESHOT_LIFTOFF
    273 ONESHOT_YES(DNR)
    274 ONESHOT_NO(DNR)
    275 ONESHOT_TRAIN(DNR)
    293 ONESHOT_LAND
    313 STATE_AT_EASE
    333 STATE_READY1H
    353 STATE_SPELLKNEELSTART
    373 STAND_STATE_SUBMERGED
    374 ONESHOT_SUBMERGE
    375 STATE_READY2H
    376 STATE_READYBOW
    377 ONESHOT_MOUNTSPECIAL
    378 STATE_TALK
    379 STATE_FISHING
    380 ONESHOT_FISHING
    381 ONESHOT_LOOT
    382 STATE_WHIRLWIND
    383 STATE_DROWNED
    384 STATE_HOLD_BOW
    385 STATE_HOLD_RIFLE
    386 STATE_HOLD_THROWN
    387 ONESHOT_DROWN
    388 ONESHOT_STOMP
    389 ONESHOT_ATTACKOFF
    390 ONESHOT_ATTACKOFFPIERCE
    391 STATE_ROAR
    392 STATE_LAUGH
    393 ONESHOT_CREATURE_SPECIAL
    394 ONESHOT_JUMPLANDRUN
    395 ONESHOT_JUMPEND
    396 ONESHOT_TALK_NOSHEATHE
    397 ONESHOT_POINT_NOSHEATHE
    398 STATE_CANNIBALIZE
    399 ONESHOT_JUMPSTART
    400 STATE_DANCESPECIAL
    401 ONESHOT_DANCESPECIAL
    402 ONESHOT_CUSTOMSPELL01
    403 ONESHOT_CUSTOMSPELL02
    404 ONESHOT_CUSTOMSPELL03
    405 ONESHOT_CUSTOMSPELL04
    406 ONESHOT_CUSTOMSPELL05
    407 ONESHOT_CUSTOMSPELL06
    408 ONESHOT_CUSTOMSPELL07
    409 ONESHOT_CUSTOMSPELL08
    410 ONESHOT_CUSTOMSPELL09
    411 ONESHOT_CUSTOMSPELL10
    412 STATE_EXCLAIM
    413 STATE_DANCE_CUSTOM
    415 STATE_SIT_CHAIR_MED
    416 STATE_CUSTOM_SPELL_01
    417 STATE_CUSTOM_SPELL_02
    418 STATE_EAT
    419 STATE_CUSTOM_SPELL_04
    420 STATE_CUSTOM_SPELL_03
    421 STATE_CUSTOM_SPELL_05
    422 STATE_SPELLEFFECT_HOLD
    423 STATE_EAT_NO_SHEATHE
    424 STATE_MOUNT
    425 STATE_READY2HL
    426 STATE_SIT_CHAIR_HIGH
    427 STATE_FALL
    428 STATE_LOOT
    429 STATE_SUBMERGED
    430 ONESHOT_COWER(DNR)
    431 STATE_COWER
    432 ONESHOT_USESTANDING
    433 STATE_STEALTH_STAND
    434 ONESHOT_OMNICAST_GHOUL (W/SOUND
    435 ONESHOT_ATTACKBOW
    436 ONESHOT_ATTACKRIFLE
    437 STATE_SWIM_IDLE
    438 STATE_ATTACK_UNARMED
    439 ONESHOT_SPELLCAST (W/SOUND)
    440 ONESHOT_DODGE
    441 ONESHOT_PARRY1H
    442 ONESHOT_PARRY2H
    443 ONESHOT_PARRY2HL
    444 STATE_FLYFALL
    445 ONESHOT_FLYDEATH
    446 STATE_FLY_FALL
    447 ONESHOT_FLY_SIT_GROUND_DOWN
    448 ONESHOT_FLY_SIT_GROUND_UP
    449 ONESHOT_EMERGE
    450 ONESHOT_DRAGONSPIT
    451 STATE_SPECIALUNARMED
    452 ONESHOT_FLYGRAB
    453 STATE_FLYGRABCLOSED
    454 ONESHOT_FLYGRABTHROWN
    455 STATE_FLY_SIT_GROUND
    456 STATE_WALKBACKWARDS
    457 ONESHOT_FLYTALK
    458 ONESHOT_FLYATTACK1H
    459 STATE_CUSTOMSPELL08
    460 ONESHOT_FLY_DRAGONSPIT
    461 STATE_SIT_CHAIR_LOW
    462 ONESHOT_STUN
    463 ONESHOT_SPELLCAST_OMNI
    465 STATE_READYTHROWN
    466 ONESHOT_WORK_CHOPWOOD
    467 ONESHOT_WORK_MINING
    468 STATE_SPELL_CHANNEL_OMNI
    469 STATE_SPELL_CHANNEL_DIRECTED
    470 STAND_STATE_NONE
    471 STATE_READYJOUST
    472 STATE_STRANGULATE
    473 STATE_STRANGULATE
    474 STATE_READYSPELLOMNI
    475 STATE_HOLD_JOUST
    476 ONESHOT_CRY (JAINA PROUDMOORE ONLY)
    477 ONESHOT_SPECIALUNARMED
    478 STATE_DANCE_NOSHEATHE
    479 ONESHOT_SNIFF
    480 ONESHOT_DRAGONSTOMP
    482 ONESHOT_KNOCKDOWN
    483 STATE_READ
    485 ONESHOT_FLYEMOTETALK
    492 STATE_READ_ALLOWMOVEMENT
    498 STATE_CUSTOM_SPELL_06
    499 STATE_CUSTOM_SPELL_07
    500 STATE_CUSTOM_SPELL_08
    501 STATE_CUSTOM_SPELL_09
    502 STATE_CUSTOM_SPELL_10
    505 STATE_READY1H_ALLOW_MOVEMENT
    506 STATE_READY2H_ALLOW_MOVEMENT
    507 ONESHOT_MONKOFFENSE_ATTACKUNARMED
    508 ONESHOT_MONKOFFENSE_SPECIALUNARMED
    509 ONESHOT_MONKOFFENSE_PARRYUNARMED
    510 STATE_MONKOFFENSE_READYUNARMED
    511 ONESHOT_PALMSTRIKE
    512 STATE_CRANE
    517 ONESHOT_OPEN
    518 STATE_READ_CHRISTMAS
    526 ONESHOT_FLYATTACK2HL
    527 ONESHOT_FLYATTACKTHROWN
    528 STATE_FLYREADYSPELLDIRECTED
    531 STATE_FLY_READY_1H
    533 STATE_MEDITATE
    534 STATE_FLY_READY_2HL
    535 ONESHOT_TOGROUND
    536 ONESHOT_TOFLY
    537 STATE_ATTACKTHROWN
    538 STATE_SPELL_CHANNEL_DIRECTED_NOSOUND
    539 ONESHOT_WORK
    540 STATE_READYUNARMED_NOSOUND
    543 ONESHOT_MONKOFFENSE_ATTACKUNARMEDOFF
    546 RECLINED_MOUNT_PASSENGER
    547 ONESHOT_QUESTION (Copy)
    549 ONESHOT_SPELL_CHANNEL_DIRECTED_NOSOUND
    550 STATE_KNEEL
    551 ONESHOT_FLYATTACKUNARMED
    552 ONESHOT_FLYCOMBATWOUND
    553 ONESHOT_MOUNTSELFSPECIAL
    554 ONESHOT_ATTACKUNARMED_NOSOUND
    556 ONESHOT_ATTACK1H (No Sound - Doesn't Work)
    557 STATE_MOUNT_SELF_IDLE
    558 ONESHOT_WALK
    559 STATE_OPENED
    564 STATE_CUSTOMSPELL03
    565 ONESHOT_BREATHOFFIRE
    567 STATE_ATTACK1H
    568 STATE_WORK_CHOPWOOD (NO AXE)
    569 STATE_USESTANDING_LOOP
    572 STATE_USESTANDING
    573 ONESHOT_SHEATH
    574 ONESHOT_LAUGH(No Sound)
    575 RECLINED_MOUNT
    577 ONESHOT_ATTACK1H
    578 STATE_CRY_NOSOUND
    579 ONESHOT_CRY_NOSOUND
    584 ONESHOT_COMBATCRITICAL
    585 STATE_TRAIN
    586 STATE_WORK_CHOPWOOD (LUMBER AXE)
    587 ONESHOT_SPECIALATTACK2H
    588 STATE_READ_AND_TALK
    589 ONESHOT_STAND_VAR1
    590 REXXAR_STRANGLES_GOBLIN
    591 ONESHOT_STAND_VAR2
    592 ONESHOT_DEATH
    595 STATE_TALKONCE
    596 STATE_ATTACK2H
    598 STATE_EMOTE_SIT_GROUND
    599 STATE_WORK_CHOPWOOD (NO AXE, GARRISON)
    601 STATE_CUSTOMSPELL01
    602 ONESHOT_COMBATWOUND
    603 ONESHOT_TALK_EXCLAMATION
    604 ONESHOT_QUESTION (Allow While Swim)
    605 STATE_CRY
    606 STATE_USESTANDING_LOOP (BUZZSAW)
    613 STATE_WORK_SMITH (BLACKSMITH HAMMER)
    614 STATE_WORK_CHOPWOOD (NO AXE, GARRISON, FLESH)
    615 STATE_CUSTOMSPELL02
    616 STATE_READ_AND_SIT
    617 STATE_READYSPELLDIRECTED
    618 STATE_READYTHROWN_NO_SOUND
    619 STATE_PARRY_UNARMED
    620 STATE_BLOCK_SHIELD
    621 STATE_SIT_GROUND
    628 ONESHOT_MOUNTSPECIAL (Flying Allowed)
    629 DragonSpitHover
    635 EmoteSettle
    636 ONESHOT_SETTLE
    638 STATE_ATTACK_UNARMED_STILL
    641 STATE_READ_BOOK_AND_TALK
    642 ONESHOT_SLAM
    643 ONESHOT_GRABTHROWN
    644 ONESHOT_READYSPELLDIRECTED_NOSOUND
    645 STATE_READYSPELLOMNI_WITH_SOUND
    646 ONESHOT_TALK_BARSERVER
    647 ONESHOT_WAVE_BARSERVER
    648 STATE_WORK_MINING (Pick Axe)
    654 STATE_READY2HL_ALLOW_MOVEMENT
    655 STATE_USESTANDING_NOSHEATHE
    657 ONESHOT_WORK
    658 STATE_HOLD_THROWN
    659 ONESHOT_CANNIBALIZE
    661 ONESHOT_NO
    662 ONESHOT_ATTACKUNARMED_NOFLAGS
    663 STATE_READYGLV
    664 ONESHOT_COMBATABILITYGLV01
    665 ONESHOT_COMBATABILITYGLVOFF01
    666 ONESHOT_COMBATABILITYGLVBIG02
    667 ONESHOT_PARRYGLV
    668 STATE_WORK_MINING (No Movement)
    669 ONESHOT_TALK_NOSHEATHE
    671 ONESHOT_STAND_VAR3
    672 STATE_KNEEL
    673 ONESHOT_CUSTOM0
    674 ONESHOT_CUSTOM1
    675 ONESHOT_CUSTOM2
    676 ONESHOT_CUSTOM3
    677 STATE_FLY_READY_UNARMED
    679 ONESHOT_CHEER_FORTHEALLIANCE
    680 ONESHOT_CHEER_FORTHEHORDE
    689  
    690 ONESHOT_STAND_VAR4
    691 ONESHOT_FLYEMOTEEXCLAMATION
    696  
    699  
    700 State_EmoteEat
    701  
    705 STATE_MONKHEAL_CHANNELOMNI
    706 STATE_MONKDEFENSE_READYUNARMED
    707 ONESHOT_STAND
    708  
    712 STATE_MONK2HLIDLE

  10. StarterManual.png

    Read the Command Guide Here!

    (Make sure to do a force cache purge each time you view the PDF. You can do this by using keybind Ctrl + R in chrome and Ctrl + F5 in Firefox. This will make sure your browser doesn't cache the PDF and that you always see the latest updates!)

    As part of an on-going project that I have been working on in my spare time, I am happy to announce the release of PART of the Epsilon Starter Manual. This release focuses fully on the available in-game commands. The rest of the Starter Manual will be coming soon!

    In this guide you will find all of the commands that are currently available in Epsilon 735 with the working syntax, two real world examples, and any comments that may assist in understanding how to make full use of the commands. If you find any errors in the PDF - as it is 38 pages long - then please let me know!

    Enjoy!

    P.S. A big thank you to @Tia for all of the graphic design assistance that has and is going into this starter manual.


  11. Hello @Northman,

    Firstly, this isn't exactly the correct area for a post of this type. This is more suited to the subforum known as "The Bug Box": https://forums.epsilonwow.net/forum/31-the-bug-box/

    Secondly, in regards to the bugs that you have mentioned...

    • Equipping Weapons: You'll have to be more specific about what your exact issue is. In phase 201 we have had no issues with equipping NPCs with weapons. While the syntax may not be up-to-date or it may be confusing, it definitely does work.
       
    • In regards to NPCs: Do not use wooden planks beneath tiles. All you need to do is fly up a fair distance (30-40) above the ground and spawn the NPC. This is also something which we have overcome in phase 201. This is known to the System Admins and a command request known as Ref (https://forums.epsilonwow.net/topic/1300-ref-command/) has been suggested so that the XYZO positions of NPCs can be refreshed by using the command.

    I assure you that if a bug is well known amongst the community then it also well known amongst the staff. If you have any future bug reports to make then please use the bug box subforum.

    -Ross

×