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Silcore

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Posts posted by Silcore


  1. Hey, happy to have you here. You'll find there are plenty of people willing to help you out with learning to roleplay. We also have a bunch of guides here on the forums that will give you good pointers on improving your RP.


  2. I recall this being a command but it may have been removed for one reason or another. We had someone come through the Discord #support channel with a very relevant question, though, and that was how to deal with a character owning a phase with a substantial amount of objects when you want to scrap the phase altogether. At the moment, the only way to delete a phase is to delete the character, meaning if you want to preserve the character owning the phase you would have to transfer phase ownership to a alternate character (on another account) that is subsequently trashed. It would be far easier if there was a .phase delete command, preferably one that needs to be repeated to confirm deletion.

     

    Here's example usage for clarification:

    >>> .phase delete

    WARNING! Your phase [S I L L Y C O R E - 3542] will be permanently deleted. If you wish to confirm, type .phase delete again.

    >>> .phase delete

    Congratulations! Your phase has been permanently deleted. You can create a new phase using .phase create $name.


  3. I can confirm that item ID 5976 - [Guild Tabard] is not working as intended. The illustrious and renowned tabards (69209 and 69210) both display the guild emblems appropriately, but the default guild tabard does not. As for the other issue of .cheat tabard displaying a tabard temporarily on your screen only, this is a bug reported elsewhere. Typing /reload or relogging will remove this temporary tabard from your character.


  4. Garrosh Hellscream's various models seem to be working fine with .npc spawn. If the issue was an inability to recreate the raid fight, unfortunately bosses on our server are not meant to be mechanically in line with their retail equivalents. With a focus on roleplay, most of these PvE features are scrapped in favor of focusing on roleplay-specific additions. Sorry for the inconvenience.

    Marked as solved.

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