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Silcore

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Everything posted by Silcore

  1. Hey, happy to have you here. You'll find there are plenty of people willing to help you out with learning to roleplay. We also have a bunch of guides here on the forums that will give you good pointers on improving your RP.
  2. Welcome to Epsilon. Happy to have you here.
  3. Silcore

    Hiya ! ^^

    Welcome to Epsilon. Happy to have you here.
  4. I recall this being a command but it may have been removed for one reason or another. We had someone come through the Discord #support channel with a very relevant question, though, and that was how to deal with a character owning a phase with a substantial amount of objects when you want to scrap the phase altogether. At the moment, the only way to delete a phase is to delete the character, meaning if you want to preserve the character owning the phase you would have to transfer phase ownership to a alternate character (on another account) that is subsequently trashed. It would be far easier if there was a .phase delete command, preferably one that needs to be repeated to confirm deletion. Here's example usage for clarification: >>> .phase delete WARNING! Your phase [S I L L Y C O R E - 3542] will be permanently deleted. If you wish to confirm, type .phase delete again. >>> .phase delete Congratulations! Your phase has been permanently deleted. You can create a new phase using .phase create $name.
  5. This is a near-irrelevant bug, but when passing ownership of a phase to another player the previous owner receives a printed statement saying they have been made an owner and they have given away ownership. Demonstrated here:
  6. Welcome to EpsilonWoW. Happy to have you here. Feel free to join our Discord if you'd like. Most discussion goes on there.
  7. Personally I don't believe this is a necessary addition. There should be no reason to have 30 characters on a single account, much less 40 or 50.
  8. This issue could not be reproduced in the current game version (with the newest Epsilon files). I've moved the topic to Technical Support.
  9. Replicated today. Thank you for the report. We'll look into it.
  10. I can confirm that item ID 5976 - [Guild Tabard] is not working as intended. The illustrious and renowned tabards (69209 and 69210) both display the guild emblems appropriately, but the default guild tabard does not. As for the other issue of .cheat tabard displaying a tabard temporarily on your screen only, this is a bug reported elsewhere. Typing /reload or relogging will remove this temporary tabard from your character.
  11. I've just reproduced this bug. I can confirm the issue persists.
  12. @Tanuk Frosthorn , this issue seems to be resolved. I was able to add item ID 49888 - [Shadow's Edge] to my character and equip it without model glitches. If this problem is persisting for you, it may be an issue with your client, in which case you should make a detailed post in our Technical Support forum. Marked as solved.
  13. Silcore

    Missing Models

    Thank you @Neredun for the comprehensive list. I just went through and verified that all of those morphs are now in the game. If you come across any other mysteriously white Pandaren Women, feel free to make another bug report. Marked as solved.
  14. For future reference, you can post questions like these in the General Discussion forum. Good that you found what you were looking for, though. Marked as solved.
  15. Silcore

    Robes

    It appears these issues are no longer apparent. Here are the item IDs you listed on a Human Male: 61586 52927 45272 70060 Thank you for the bug report. Marked as solved.
  16. Silcore

    Titan's Grip & Relog

    @Vojtik seems to have resolved this issue. Marked as solved.
  17. Issues like this should be discussed in the Technical Support forum. Due to the age of this topic, we will assume the issue has been resolved. Moved to the Technical Support archives.
  18. Silcore

    Garrosh Panda

    Garrosh Hellscream's various models seem to be working fine with .npc spawn. If the issue was an inability to recreate the raid fight, unfortunately bosses on our server are not meant to be mechanically in line with their retail equivalents. With a focus on roleplay, most of these PvE features are scrapped in favor of focusing on roleplay-specific additions. Sorry for the inconvenience. Marked as solved.
  19. This should be fixed in the current patch using the command .npc set sheath [0|1|2]. Marking as solved.
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