cindy 2 Posted March 24, 2022 (edited) Type of Bug: Random-unshifting of a superimposed map. • Description: On several occasions the .ph shift map has reverted in a phase I am currently working on. I can only assume it is resetting during server crashes I've only seen it reset after I get home from work the next day. Strangely, this has not occurred in a separate phase that I am hosting, where the superimposed map appears to remain without issue. • Evidence (Chat message/Screenshot): The reverted state vs. the superimposed state of Tirisfal, using the Battle for Lordaeron instance map.https://i.imgur.com/AQ5YUO5.jpeghttps://i.imgur.com/5xterSS.jpeg • Steps to reproduce: I'm not entirely sure. Our map has various ADT shifts, texture swaps, area name changes and detaildoodad shifts. I wouldn't exactly know where to start. • Expected result: It should stay. • Observed result: It does not stay. • Reproduction rate: It has happened twice, after what I can assume to be server crashes. • Additional information: This is really annoying. Edited March 24, 2022 by cindy Share this post Link to post Share on other sites
cindy 2 Posted March 24, 2022 Didn't see the format; updating OP accordingly. Share this post Link to post Share on other sites
Razmataz 14 Posted March 28, 2022 would greatly appreciate the phaseid being recorded as well so i can test on my dev realm. Share this post Link to post Share on other sites
Erkor 119 Posted April 16, 2022 This was phaseid 89482. i helped build on it so i know [Gunmar] says: "I can't believe this 'Arahi' woman went down so fast. Storm my arse." Spoiler Share this post Link to post Share on other sites
Razmataz 14 Posted June 11, 2022 think i fixed this, it was to do with primary keys in the database preventing the new row from being added. Share this post Link to post Share on other sites