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Razmataz

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Posts posted by Razmataz


  1. This should, in almost all cases, now be expected and explained behaviour rather than a bug, so I'm closing it.

    TLDR:

    WMOs that exist in more than one adt may still be visible, but lack collision. This is fixed by shifting out the other adts it is a part of

    Doodads may re-shift back in if the defined cap (16 shifts) is exceeded on the map. Limit is per map, not the enitre phase.

    Doodads may be respawned if people use .doodad mass import without being aware of the implications.

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