War-God Matt 67 Posted July 28, 2017 Since damage will be removed from spells, it would be 10/10 to remove the target requirement off of most/all spells. In Legion, a lot of class spells were updated with new, fresh and good-looking animations, some of which you can find in use by other spells, though have fun finding all of those. (And some attack animations aren't used by other spells – Eviscerate for one) So, since spells will no longer deal damage, might as well remove the target requirement and turn all those cool class spells into cosmetics like all others. Have fun spamming those dope animations and spells. :')If you constantly spam FPS-killing spells I'll come find u.... Share this post Link to post Share on other sites
Erkor 119 Posted July 28, 2017 i think overall the general effect on targets was removed from spells using, say, fireball doesn't shoot a fireball at the enemy -- it just casts the spell but doesnt fire the projectile. if this were fixed, then i'd gladly enjoy this however [Gunmar] says: "I can't believe this 'Arahi' woman went down so fast. Storm my arse." Spoiler Share this post Link to post Share on other sites
War-God Matt 67 Posted July 28, 2017 Yeah, that would be good to see fixed as well. We'll see what Azarchius decides to do. Share this post Link to post Share on other sites
Danker and Danker 7 Posted July 28, 2017 I support this so fucking much, so many cool animations can be used. Share this post Link to post Share on other sites
MindScape 66 Posted July 29, 2017 10 hours ago, War-God Matt said: Since damage will be removed from spells, it would be 10/10 to remove the target requirement off of most/all spells. In Legion, a lot of class spells were updated with new, fresh and good-looking animations, some of which you can find in use by other spells, though have fun finding all of those. (And some attack animations aren't used by other spells – Eviscerate for one) So, since spells will no longer deal damage, might as well remove the target requirement and turn all those cool class spells into cosmetics like all others. Have fun spamming those dope animations and spells. :')If you constantly spam FPS-killing spells I'll come find u.... Already done. Simply use ".cast ID trig" and it will cast it without any target requirement. Would be cool to see it changed on actual spells in spell book also, but dunno if that's possible. Share this post Link to post Share on other sites
War-God Matt 67 Posted July 29, 2017 @MindScape That's not what I had in mind. I know about trigger, I mean to get the actual target requirement gone, making essentially every class spell usable from the spellbook. Azar said it could be done, so why not. Share this post Link to post Share on other sites
Beira 13 Posted July 29, 2017 I definitely support this. Along with removing the power cost. The .cheat power command doesn't quite help with some spells and abilities. Hell might as well kill cast times and cooldown, especially removing the global cooldown. Don't really need to worry about people spamming abilities if they're disciplined accordingly. Everyone else should certainly warn those who do when it happens. Share this post Link to post Share on other sites
Azarchius 212 Posted November 16, 2017 This requires general Spell.db2 editing I think. Added to task list, but it is an intense task. Share this post Link to post Share on other sites