Excision 14 Posted July 31, 2017 .gob multiple [ID] Basically, it is a command that allows you to create a gobject out of a certain number of objects you placed, molding them into one name! Reasoning: Some gobjects, like fountains, come without water. With this, you could add the last gobjects you spawned (however many you wanted) to one template and create the same fountain with water automatically added under a completely new ID! Anybody can use the new ID as well. It would save the place you're standing when you create it as the spawn point for the object. It could also save scales, rotations, and any other command that could've been used on it. This has the potential to help builders with faster building or using an idea over again without the hassle. Example: 3 bookshelf gobs and 2 gem gobs, under a new name to spawn all of them as 1 single gob, already placed and positioned as the builder in question wishes for them to be. The original. Share this post Link to post Share on other sites
the worst highborne 5 Posted July 31, 2017 can I just say those gems were a bitch to put in hello I am the bottiest of the zars Share this post Link to post Share on other sites
Gork W. Bush 36 Posted July 31, 2017 Hey, that's pretty good. Share this post Link to post Share on other sites
Azarchius 212 Posted August 11, 2017 This is a feature of the future blueprint system. Share this post Link to post Share on other sites
alexandra 31 Posted August 11, 2017 This would be really cool! It'd add an amazing style of individuality to building Share this post Link to post Share on other sites
Azarchius 212 Posted November 16, 2017 Blueprints. Doesn't work in the way OP described specifically. Slated to be done soonTM. Technically rejected but something that accomplishes this is already on the task list. Share this post Link to post Share on other sites